Latest game
RYPara

Ranked MR
0 local · 0 imported · 0 on chart · 9 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Para | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 1.2% | 19.3% | -18.1% | |
| SA1 | 42.7% | 34.2% | +8.5% | |
| Drive Rush (cancel) | 31.7% | 38.7% | -7.0% | |
| Drive Arts | 25.6% | 18.8% | +6.8% | |
| SA3 | 43.9% | 37.6% | +6.3% | |
| Corner pressure | 5.20 | 11.48 | -6.28 | |
| Drive Guard | 7.4% | 11.3% | -3.9% | |
| CA | 12.2% | 8.9% | +3.3% | |
| Time cornered | 11.70 | 8.74 | +2.96 | |
| Drive Impact gauge | 2.7% | 1.1% | +1.6% | |
| Drive Parry | 0.50 | 1.71 | -1.21 | |
| Got thrown | 2.90 | 2.07 | +0.83 | |
| Throws | 1.50 | 2.29 | -0.79 | |
| Throw techs | 1.20 | 0.45 | +0.75 | |
| Perfect Parry | 0.00 | 0.75 | -0.75 | |
| Drive Rush (parry) | 5.5% | 5.8% | -0.4% | |
| Throw parries | 0.00 | 0.22 | -0.22 | |
| Got stunned | 0.20 | 0.06 | +0.14 | |
| Drive Impact | 0.30 | 0.16 | +0.14 | |
| Punish Counters landed | 0.20 | 0.07 | +0.13 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Stuns landed | 0.10 | 0.06 | +0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| MModern | 2W · 1L | 66.7% | 49.1% | 3 | |
| CClassic | 1W · 2L | 33.3% | 58.8% | 3 | |
| CClassic | 2W · 1L | 66.7% | 48.1% | 3 |
Public data
Public statistics and datasets
Results from 9 of 9 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 5games
- Losses
- 4games
- Draws
- 0games
- Games
- 9games
- Win rate (draw = half win)
- 55.56%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 23,459 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 4
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 6
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 7
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

