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ELNavy

Ranked MR · Elena
212 local · 249 imported · 461 on chart · 225 battles stored
Playstyle reference
Habits vs top — Elena
Loading Elena…
Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
A.K.I. · Latest 100
What to improve
Find the cause of punish events
Got Punish Countered: profile 0.2 · reference 0.11
Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.
Try thisRecreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.
Supporting stats
- Got Punish Countered: profile 0.2 · reference 0.11
- Punish Counters landed: profile 0.1 · reference 0.12
Trace how you lose or gain space
Time cornered: profile 12.1 · reference 9.83
Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.
Try thisRecreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.
Supporting stats
- Time cornered: profile 12.1 · reference 9.83
- Corner pressure: profile 9.4 · reference 11.29
Study a recurring matchup situation
vs Juri: 28 wins in 56 games
Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.
Try thisPick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.
Supporting stats
- vs Juri: 28 wins in 56 games
- vs Dee Jay: 31 wins in 58 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 15, 2026 · AI: nex-agi/nex-n2.5-mini:free
How to beat this player
Look for a repeatable punish opportunity
Got Punish Countered: profile 0.2 · reference 0.11
Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.
Try thisTest one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.
Supporting stats
- Got Punish Countered: profile 0.2 · reference 0.11
Test the close-range pattern
Got thrown: profile 2.9 · reference 2.3
Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.
Try thisIf the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.
Supporting stats
- Got thrown: profile 2.9 · reference 2.3
- Throws: profile 1.4 · reference 2.34
- Throw techs: profile 0.4 · reference 0.52
Build pressure without overextending
Time cornered: profile 12.1 · reference 9.83
Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.
Try thisTest one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.
Supporting stats
- Time cornered: profile 12.1 · reference 9.83
- Corner pressure: profile 9.4 · reference 11.29
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 15, 2026 · AI: nex-agi/nex-n2.5-mini:free
Public data
Public statistics and datasets
Results from 225 of 225 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 116games
- Losses
- 109games
- Draws
- 0games
- Games
- 225games
- Win rate (draw = half win)
- 51.56%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
18 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 2
|
| Manon | 1,500 | 25,115 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 1,689 | 66,555 | Details for Current saved character ratings, row 5
|
| A.K.I. | 1,915 | 568,051 | Details for Current saved character ratings, row 6
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 7
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 8
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 9
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 10
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 11
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 12
|
| Sagat | 1,723 | 78,415 | Details for Current saved character ratings, row 13
|
| M. Bison | 1,638 | 174,979 | Details for Current saved character ratings, row 14
|
| Terry | 1,492 | 92,381 | Details for Current saved character ratings, row 15
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 16
|
| Elena | 1,932 | 287,352 | Details for Current saved character ratings, row 17
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 18
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

