Latest game
C.NarA
Winrate
—
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak LP
21,270
C. Viper
Ranked MR
0 local · 0 imported · 0 on chart · 50 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | NarA | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 84.5% | 40.4% | +44.1% | |
| SA3 | 4.2% | 29.7% | -25.4% | |
| SA2 | 7.0% | 22.2% | -15.2% | |
| Drive Rush (cancel) | 6.4% | 18.1% | -11.7% | |
| Drive Arts | 12.5% | 22.2% | -9.7% | |
| Drive Impact gauge | 8.4% | 1.7% | +6.7% | |
| Drive Guard | 18.7% | 14.7% | +4.1% | |
| Time cornered | 4.80 | 8.60 | -3.80 | |
| CA | 4.2% | 7.7% | -3.5% | |
| Corner pressure | 8.30 | 10.80 | -2.50 | |
| Drive Rush (parry) | 7.8% | 7.3% | +0.5% | |
| Throws | 2.70 | 2.29 | +0.41 | |
| Got thrown | 2.60 | 2.20 | +0.40 | |
| Drive Impact | 0.50 | 0.17 | +0.33 | |
| Got Punish Countered | 0.30 | 0.08 | +0.22 | |
| Perfect Parry | 0.50 | 0.71 | -0.21 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Throw techs | 0.30 | 0.49 | -0.19 | |
| Drive Parry | 1.40 | 1.55 | -0.15 | |
| Drive Reversal | 0.10 | 0.24 | -0.14 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Throw parries | 0.20 | 0.21 | -0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Head-to-head
Search any stored opponent, including custom-room friends.
Most played
JPC
EdC
RyuC
RyuC
RashidC
RyuC

