Latest game
ALNORO

Ranked MR
8 local · 0 imported · 8 on chart · 20 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Alex
Benchmark refreshed Sep 14, 2026, 4:24 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | NORO | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 39.7% | 33.2% | +6.5% | |
| CA | 2.6% | 8.3% | -5.8% | |
| Drive Guard | 8.8% | 14.0% | -5.2% | |
| Corner pressure | 5.50 | 10.07 | -4.57 | |
| SA2 | 32.1% | 27.6% | +4.5% | |
| Drive Rush (parry) | 4.3% | 8.2% | -3.9% | |
| Drive Impact gauge | 5.5% | 2.0% | +3.5% | |
| Time cornered | 12.20 | 9.50 | +2.70 | |
| SA1 | 41.0% | 38.9% | +2.1% | |
| SA3 | 24.4% | 25.2% | -0.8% | |
| Drive Arts | 14.0% | 13.2% | +0.8% | |
| Perfect Parry | 0.10 | 0.64 | -0.54 | |
| Drive Parry | 1.10 | 1.62 | -0.52 | |
| Throws | 1.80 | 2.24 | -0.44 | |
| Drive Reversal | 0.00 | 0.43 | -0.43 | |
| Drive Impact | 0.60 | 0.23 | +0.37 | |
| Punish Counters landed | 0.50 | 0.14 | +0.36 | |
| Got Punish Countered | 0.40 | 0.11 | +0.29 | |
| Got thrown | 1.90 | 2.18 | -0.28 | |
| Throw techs | 0.30 | 0.51 | -0.21 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 1W · 3L | 25.0% | 59.9% | 4 | |
| MModern | 1W · 2L | 33.3% | 38.3% | 3 | |
| CClassic | 1W · 2L | 33.3% | 40.0% | 3 | |
| CClassic | 2W · 1L | 66.7% | 38.3% | 3 | |
| MModern | 2W · 1L | 66.7% | 49.3% | 3 | |
| CClassic | 0W · 2L | 0.0% | 57.2% | 2 | |
| CClassic | 1W · 0L | 100.0% | 67.0% | 1 | |
| CClassic | 1W · 0L | 100.0% | 61.7% | 1 |
Public data
Public statistics and datasets
Results from 20 of 20 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 9games
- Losses
- 11games
- Draws
- 0games
- Games
- 20games
- Win rate (draw = half win)
- 45%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Akuma | 0 | 15,360 | Details for Current saved character ratings, row 2
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 3
|
| Alex | 1,404 | 133,264 | Details for Current saved character ratings, row 4
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 5
|
| Random | 0 | -1 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

