Latest game
Musa
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 70 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Dee Jay
Benchmark refreshed Sep 15, 2026, 7:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Musa | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 49.1% | 33.3% | +15.8% | |
| SA2 | 9.1% | 23.8% | -14.7% | |
| Drive Rush (cancel) | 11.3% | 22.8% | -11.4% | |
| Drive Arts | 32.1% | 25.1% | +7.0% | |
| SA3 | 27.3% | 33.0% | -5.7% | |
| CA | 14.5% | 9.9% | +4.6% | |
| Drive Impact gauge | 5.7% | 1.5% | +4.2% | |
| Corner pressure | 9.20 | 12.34 | -3.14 | |
| Time cornered | 7.30 | 9.45 | -2.15 | |
| Drive Rush (parry) | 7.1% | 9.1% | -2.0% | |
| Drive Guard | 13.9% | 14.9% | -1.0% | |
| Throws | 2.00 | 2.52 | -0.52 | |
| Perfect Parry | 0.10 | 0.55 | -0.45 | |
| Got thrown | 1.80 | 2.22 | -0.42 | |
| Got Punish Countered | 0.50 | 0.10 | +0.40 | |
| Throw techs | 0.10 | 0.46 | -0.36 | |
| Drive Parry | 2.00 | 1.67 | +0.33 | |
| Drive Impact | 0.50 | 0.20 | +0.30 | |
| Punish Counters landed | 0.40 | 0.12 | +0.28 | |
| Drive Reversal | 0.40 | 0.18 | +0.22 | |
| Got stunned | 0.20 | 0.04 | +0.16 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Stuns landed | 0.00 | 0.07 | -0.07 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| EHE. Honda | CClassic | 4W · 11L | 26.7% | 58.3% | 15 |
| IIngrid | CClassic | 3W · 10L | 23.1% | 47.8% | 13 |
| GGuile | CClassic | 3W · 5L | 37.5% | 30.3% | 8 |
| LLuke | CClassic | 8W · 0L | 100.0% | 52.7% | 8 |
| TTerry | CClassic | 1W · 5L | 16.7% | 38.3% | 6 |
| ZZangief | CClassic | 3W · 3L | 50.0% | 34.5% | 6 |
| AAkuma | CClassic | 0W · 6L | 0.0% | 42.3% | 6 |
| CLChun-Li | CClassic | 5W · 0L | 100.0% | 48.4% | 5 |
| CVC. Viper | CClassic | 0W · 3L | 0.0% | 57.1% | 3 |
Public data
Public statistics and datasets
Results from 70 of 70 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 27games
- Losses
- 43games
- Draws
- 0games
- Games
- 70games
- Win rate (draw = half win)
- 38.57%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
14 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| JP | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 5
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 7
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 8
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 9
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 10
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 11
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 12
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 13
|
| Random | 0 | -1 | Details for Current saved character ratings, row 14
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


