Latest game
Mirai
Team CR
Good Luck, Have Fun
R36
Last 104–6-20Last 2010–10-20
Winrate
56%
28W · 22L · 50 stored
Ranked matches
50
selected mode
Wins
28
Ranked
Losses
22
Ranked
Peak MR
1,517
Ed
Ranked MR · Ed
31 local · 162 imported · 171 on chart · 168 battles stored
Replay not requested
Mirai · Ed
Opponent · Terryreborn
Playstyle reference
Habits vs top 30 Ed
Benchmark refreshed Sep 16, 2026, 7:29 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Mirai | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 39.5% | 25.0% | +14.5% | |
| SA1 | 18.6% | 30.9% | -12.3% | |
| Time cornered | 2.70 | 9.71 | -7.01 | |
| Drive Rush (parry) | 11.1% | 6.9% | +4.1% | |
| Drive Guard | 15.6% | 12.5% | +3.1% | |
| CA | 7.0% | 9.7% | -2.7% | |
| Drive Arts | 15.6% | 18.2% | -2.5% | |
| Corner pressure | 13.10 | 11.07 | +2.03 | |
| Drive Impact gauge | 0.8% | 1.8% | -0.9% | |
| Drive Rush (cancel) | 34.5% | 35.3% | -0.8% | |
| Drive Parry | 1.00 | 1.68 | -0.68 | |
| SA3 | 34.9% | 34.4% | +0.5% | |
| Perfect Parry | 0.30 | 0.72 | -0.42 | |
| Throws | 2.70 | 2.40 | +0.30 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Got thrown | 2.10 | 2.23 | -0.13 | |
| Drive Impact | 0.10 | 0.22 | -0.12 | |
| Got Punish Countered | 0.00 | 0.11 | -0.11 | |
| Throw parries | 0.10 | 0.20 | -0.10 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Stuns landed | 0.00 | 0.05 | -0.05 | |
| Punish Counters landed | 0.10 | 0.13 | -0.03 | |
| Throw techs | 0.60 | 0.57 | +0.03 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 168 of 168 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 135games
- Losses
- 33games
- Draws
- 0games
- Games
- 168games
- Win rate (draw = half win)
- 80.36%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
15 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 4
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ken | 0 | 21,053 | Details for Current saved character ratings, row 6
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 7
|
| Ed | 1,495 | 92,247 | Details for Current saved character ratings, row 8
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 9
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 10
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 11
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 12
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 13
|
| Yasmine | 0 | -1 | Details for Current saved character ratings, row 14
|
| Random | 0 | -1 | Details for Current saved character ratings, row 15
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


