Latest game
Mipha
Ranked MR
0 local · 0 imported · 0 on chart · 41 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Luke
Benchmark refreshed Sep 14, 2026, 4:27 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Mipha | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 17.5% | 26.9% | -9.4% | |
| CA | 17.5% | 9.4% | +8.1% | |
| Drive Rush (cancel) | 31.1% | 37.0% | -5.9% | |
| Drive Arts | 10.7% | 16.3% | -5.7% | |
| Corner pressure | 11.80 | 13.81 | -2.01 | |
| Drive Guard | 15.2% | 13.7% | +1.5% | |
| SA3 | 35.0% | 33.7% | +1.3% | |
| Got thrown | 3.30 | 2.11 | +1.19 | |
| Drive Rush (parry) | 8.8% | 7.7% | +1.0% | |
| Throws | 3.30 | 2.35 | +0.95 | |
| Throw techs | 1.00 | 0.46 | +0.54 | |
| Drive Impact gauge | 1.9% | 1.4% | +0.5% | |
| Perfect Parry | 0.50 | 0.77 | -0.27 | |
| Drive Reversal | 0.00 | 0.22 | -0.22 | |
| Drive Parry | 1.70 | 1.87 | -0.17 | |
| Time cornered | 8.70 | 8.85 | -0.15 | |
| Drive Impact | 0.30 | 0.20 | +0.10 | |
| Got stunned | 0.10 | 0.07 | +0.03 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 | |
| SA1 | 30.0% | 30.0% | -0.0% | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 4W · 2L | 66.7% | 49.2% | 6 | |
| MModern | 1W · 4L | 20.0% | 52.9% | 5 | |
| MModern | 2W · 2L | 50.0% | 38.0% | 4 | |
| MModern | 2W · 1L | 66.7% | 36.4% | 3 | |
| MModern | 2W · 1L | 66.7% | 46.0% | 3 | |
| MModern | 1W · 2L | 33.3% | 48.6% | 3 | |
| MModern | 2W · 1L | 66.7% | — | 3 | |
| CClassic | 2W · 0L | 100.0% | 38.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | — | 2 | |
| CClassic | 1W · 1L | 50.0% | 47.4% | 2 | |
| MModern | 2W · 0L | 100.0% | 42.3% | 2 | |
| CClassic | 0W · 2L | 0.0% | 42.3% | 2 | |
| CClassic | 0W · 2L | 0.0% | 37.0% | 2 | |
| CClassic | 1W · 0L | 100.0% | — | 1 | |
? Random | MModern | 1W · 0L | 100.0% | — | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-16T09:59:57.341Z. Sample: 41 of 41 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 21 | 20 | 0 | 41 | 51.21951219512195 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 4 | Chun-Li | 0 | -1 |
| 5 | Manon | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 7 | JP | 0 | -1 |
| 8 | Dhalsim | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 10 | Ken | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 13 | A.K.I. | 0 | -1 |
| 14 | Rashid | 0 | -1 |
| 15 | Blanka | 0 | -1 |
| 16 | Juri | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 19 | Ed | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 21 | Jamie | 0 | -1 |
| 22 | Akuma | 0 | -1 |
| 25 | Sagat | 0 | -1 |
| 26 | M. Bison | 0 | -1 |
| 27 | Terry | 0 | -1 |
| 28 | Mai | 0 | -1 |
| 29 | Elena | 0 | -1 |
| 30 | C. Viper | 0 | -1 |
| 31 | Alex | 0 | -1 |
| 32 | Ingrid | 0 | -1 |
| 33 | Yasmine | 0 | -1 |

