Latest game
MB
Minimum
...
Playing Solo
R42
Last 107–3+31Last 2014–6+61
Winrate
55%
104W · 85L · 189 stored
Ranked matches
189
selected mode
Wins
104
Ranked
Losses
85
Ranked
Peak MR
1,943
M. Bison
Ranked MR · M. Bison
189 local · 0 imported · 189 on chart · 189 battles stored
Replay not requested
AMinimum · Alex
JOpponent · JuriMegabait
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Minimum | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 31.9% | 21.0% | +10.9% | |
| SA1 | 24.6% | 33.7% | -9.0% | |
| Drive Rush (cancel) | 23.1% | 30.0% | -6.9% | |
| Drive Arts | 24.8% | 18.7% | +6.1% | |
| CA | 7.2% | 10.2% | -3.0% | |
| Corner pressure | 10.40 | 11.91 | -1.51 | |
| Time cornered | 11.00 | 9.85 | +1.15 | |
| SA3 | 36.2% | 35.2% | +1.1% | |
| Drive Impact gauge | 2.2% | 1.5% | +0.7% | |
| Drive Guard | 13.8% | 13.4% | +0.4% | |
| Throw techs | 0.20 | 0.57 | -0.37 | |
| Perfect Parry | 0.50 | 0.74 | -0.24 | |
| Got thrown | 2.40 | 2.59 | -0.19 | |
| Drive Reversal | 0.50 | 0.33 | +0.17 | |
| Drive Parry | 1.90 | 1.75 | +0.15 | |
| Drive Rush (parry) | 7.1% | 7.2% | -0.1% | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Drive Impact | 0.30 | 0.19 | +0.11 | |
| Throws | 2.50 | 2.42 | +0.08 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Throw parries | 0.30 | 0.26 | +0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.11 | -0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 189 of 189 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 104games
- Losses
- 85games
- Draws
- 0games
- Games
- 189games
- Win rate (draw = half win)
- 55.03%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
14 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 4
|
| JP | 1,701 | 500,076 | Details for Current saved character ratings, row 5
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 6
|
| Blanka | 1,600 | 59,803 | Details for Current saved character ratings, row 7
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 8
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 9
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 10
|
| M. Bison | 1,867 | 490,374 | Details for Current saved character ratings, row 11
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 12
|
| Alex | 1,592 | 135,539 | Details for Current saved character ratings, row 13
|
| Yasmine | 1,509 | 25,450 | Details for Current saved character ratings, row 14
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





