Latest game
Maple
None
Ranked MR
8 local · 0 imported · 8 on chart · 23 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Jamie
Benchmark refreshed Sep 17, 2026, 1:23 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Maple | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 7.7% | 21.0% | -13.3% | |
| SA3 | 48.7% | 38.9% | +9.8% | |
| Drive Arts | 30.7% | 23.4% | +7.4% | |
| Drive Rush (cancel) | 26.3% | 33.1% | -6.8% | |
| SA1 | 35.9% | 31.5% | +4.4% | |
| Corner pressure | 14.10 | 15.38 | -1.28 | |
| Drive Rush (parry) | 5.1% | 6.3% | -1.2% | |
| CA | 7.7% | 8.5% | -0.9% | |
| Drive Guard | 11.4% | 11.8% | -0.4% | |
| Got thrown | 2.40 | 2.00 | +0.40 | |
| Drive Parry | 2.20 | 1.85 | +0.35 | |
| Throw techs | 0.70 | 0.38 | +0.32 | |
| Drive Reversal | 0.00 | 0.27 | -0.27 | |
| Time cornered | 7.80 | 7.99 | -0.19 | |
| Perfect Parry | 0.60 | 0.71 | -0.11 | |
| Throw parries | 0.30 | 0.20 | +0.10 | |
| Throws | 2.50 | 2.41 | +0.09 | |
| Got Punish Countered | 0.10 | 0.07 | +0.03 | |
| Got stunned | 0.10 | 0.07 | +0.03 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Drive Impact gauge | 1.4% | 1.4% | -0.0% | |
| Punish Counters landed | 0.10 | 0.08 | +0.02 | |
| Drive Impact | 0.20 | 0.21 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| JJamie | 696W · 676L | 50.7% | 1,372 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| JJamie | 419,762 | 122,937 | 1,900 | 544,599 |
| MMai | 16,187 | 5,760 | 0 | 21,947 |
| CLChun-Li | 8,790 | 1,120 | 10 | 9,920 |
| RRashid | 5,117 | 260 | 0 | 5,377 |
| BBlanka | 403 | 2,080 | 0 | 2,483 |
| LLuke | 90 | 20 | 1,750 | 1,860 |
| EHEdmond Honda | 1,794 | 10 | 0 | 1,804 |
| JJP | 600 | 500 | 0 | 1,100 |
| KKimberly | 319 | 520 | 0 | 839 |
| TTerry | 722 | 10 | 0 | 732 |
| AAkuma | 728 | 0 | 0 | 728 |
| JJuri | 434 | 80 | 0 | 514 |
| CCammy | 249 | 260 | 0 | 509 |
| RRyu | 387 | 60 | 0 | 447 |
| AKA.K.I. | 425 | 0 | 0 | 425 |
Public data
Public statistics and datasets
Results from 23 of 23 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 12games
- Losses
- 11games
- Draws
- 0games
- Games
- 23games
- Win rate (draw = half win)
- 52.17%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | -1 | Details for Current saved character ratings, row 3
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 4
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 5
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 7
|
| Jamie | 1,803 | 447,933 | Details for Current saved character ratings, row 8
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.













