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MAGO6
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Ranked MR
110 local · 0 imported · 110 on chart · 119 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | MAGO6 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 22.0% | 35.4% | -13.4% | |
| SA3 | 40.7% | 29.2% | +11.5% | |
| Drive Rush (cancel) | 25.7% | 34.2% | -8.6% | |
| CA | 16.9% | 10.1% | +6.9% | |
| Drive Guard | 19.8% | 14.4% | +5.5% | |
| SA1 | 20.3% | 25.3% | -5.0% | |
| Drive Parry | 4.50 | 2.03 | +2.47 | |
| Drive Impact gauge | 3.8% | 2.1% | +1.7% | |
| Drive Arts | 14.3% | 13.0% | +1.3% | |
| Got thrown | 1.80 | 2.43 | -0.63 | |
| Corner pressure | 5.90 | 6.47 | -0.57 | |
| Throws | 2.20 | 2.71 | -0.51 | |
| Throw techs | 0.10 | 0.61 | -0.51 | |
| Drive Rush (parry) | 7.4% | 7.9% | -0.5% | |
| Time cornered | 10.30 | 10.73 | -0.43 | |
| Drive Reversal | 0.80 | 0.50 | +0.30 | |
| Perfect Parry | 0.60 | 0.75 | -0.15 | |
| Drive Impact | 0.40 | 0.25 | +0.15 | |
| Throw parries | 0.10 | 0.24 | -0.14 | |
| Punish Counters landed | 0.30 | 0.18 | +0.12 | |
| Got Punish Countered | 0.20 | 0.14 | +0.06 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Got stunned | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Zangief | 832W · 795L | 51.1% | 1,627 |
| Edmond Honda | 242W · 240L | 50.2% | 482 |
| Ken | 1W · 9L | 10.0% | 10 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Zangief | 334,314 | 8,100 | 4,990 | 347,404 |
| Edmond Honda | 59,506 | 1,560 | 130 | 61,196 |
| Cammy | 46,089 | 80 | 920 | 47,089 |
| Ken | 13,205 | 0 | 0 | 13,205 |
| Marisa | 473 | 20 | 2,640 | 3,133 |
| Ryu | 469 | 20 | 1,440 | 1,929 |
| Ed | 85 | 0 | 1,300 | 1,385 |
| Chun-Li | 105 | 0 | 1,000 | 1,105 |
| JP | 122 | 0 | 726 | 848 |
| M. Bison | 102 | 0 | 680 | 782 |
| Luke | 224 | 0 | 552 | 776 |
| Akuma | 88 | 60 | 550 | 698 |
| Alex | 666 | 0 | 0 | 666 |
| Rashid | 252 | 0 | 0 | 252 |
| Terry | 245 | 0 | 0 | 245 |
Public data
Public statistics and datasets
Results from 119 of 119 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 58games
- Losses
- 61games
- Draws
- 0games
- Games
- 119games
- Win rate (draw = half win)
- 48.74%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 1,701 | 328,529 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 5
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 1,534 | 129,415 | Details for Current saved character ratings, row 7
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


