Latest game
AKM1NoL

Ranked MR
6 local · 0 imported · 6 on chart · 24 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | M1NoL | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 62.5% | 38.7% | +23.8% | |
| SA1 | 12.5% | 28.6% | -16.1% | |
| SA2 | 10.4% | 22.8% | -12.3% | |
| Drive Rush (cancel) | 23.9% | 32.7% | -8.9% | |
| Drive Impact gauge | 8.5% | 1.5% | +7.0% | |
| CA | 14.6% | 9.9% | +4.7% | |
| Corner pressure | 7.00 | 11.47 | -4.47 | |
| Drive Arts | 23.5% | 19.2% | +4.3% | |
| Time cornered | 5.80 | 8.55 | -2.75 | |
| Drive Guard | 11.6% | 13.1% | -1.5% | |
| Drive Rush (parry) | 6.8% | 7.4% | -0.7% | |
| Perfect Parry | 0.10 | 0.77 | -0.67 | |
| Drive Impact | 0.80 | 0.20 | +0.60 | |
| Drive Parry | 1.10 | 1.65 | -0.55 | |
| Throws | 2.30 | 2.74 | -0.44 | |
| Punish Counters landed | 0.50 | 0.13 | +0.37 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Throw parries | 0.00 | 0.27 | -0.27 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Throw techs | 0.30 | 0.45 | -0.15 | |
| Got thrown | 2.20 | 2.09 | +0.11 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Got stunned | 0.00 | 0.04 | -0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| 63W · 81L | 43.8% | 144 | |
| 43W · 23L | 65.2% | 66 | |
| 1W · 4L | 20.0% | 5 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| 157,811 | 1,965 | 1,510 | 161,286 | |
| 4,862 | 0 | 0 | 4,862 | |
| 948 | 0 | 0 | 948 | |
| 747 | 0 | 0 | 747 | |
| 267 | 0 | 0 | 267 | |
| 246 | 0 | 0 | 246 | |
| 195 | 0 | 0 | 195 | |
| 40 | 0 | 70 | 110 | |
| 102 | 0 | 0 | 102 | |
| 99 | 0 | 0 | 99 | |
| 31 | 20 | 0 | 51 | |
| 0 | 0 | 20 | 20 | |
| 10 | 0 | 0 | 10 | |
| 10 | 0 | 0 | 10 | |
| 10 | 0 | 0 | 10 |
Public data
Public statistics and datasets
Results from 24 of 24 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 18games
- Losses
- 6games
- Draws
- 0games
- Games
- 24games
- Win rate (draw = half win)
- 75%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
11 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | 15,706 | Details for Current saved character ratings, row 2
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 3
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 4
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 5
|
| Akuma | 1,312 | 69,501 | Details for Current saved character ratings, row 6
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 7
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 8
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 9
|
| Yasmine | 0 | -1 | Details for Current saved character ratings, row 10
|
| Random | 0 | -1 | Details for Current saved character ratings, row 11
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

