Latest game
Light Yagami
Good Luck, Have Fun
Ranked MR
0 local · 15 imported · 15 on chart · 294 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Light Yagami | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 1.3% | 25.9% | -24.6% | |
| Drive Rush (cancel) | 19.2% | 38.2% | -19.0% | |
| SA3 | 47.4% | 35.8% | +11.6% | |
| Drive Arts | 26.4% | 14.9% | +11.5% | |
| CA | 22.4% | 11.0% | +11.3% | |
| Corner pressure | 7.20 | 13.12 | -5.92 | |
| Drive Impact gauge | 6.7% | 1.4% | +5.3% | |
| Time cornered | 5.80 | 8.95 | -3.15 | |
| Drive Guard | 10.8% | 12.7% | -2.0% | |
| SA1 | 28.9% | 27.3% | +1.7% | |
| Got thrown | 1.20 | 2.26 | -1.06 | |
| Throws | 1.70 | 2.57 | -0.87 | |
| Drive Rush (parry) | 5.9% | 6.8% | -0.8% | |
| Perfect Parry | 0.00 | 0.84 | -0.84 | |
| Drive Parry | 1.30 | 1.89 | -0.59 | |
| Got Punish Countered | 0.40 | 0.08 | +0.32 | |
| Drive Impact | 0.50 | 0.19 | +0.31 | |
| Throw techs | 0.20 | 0.44 | -0.24 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Drive Reversal | 0.40 | 0.23 | +0.17 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Throw parries | 0.20 | 0.21 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| RRyu | CClassic | 18W · 16L | 52.9% | 52.1% | 34 |
| YYasmine | CClassic | 14W · 20L | 41.2% | — | 34 |
| KKen | CClassic | 15W · 11L | 57.7% | — | 26 |
| JJamie | CClassic | 14W · 10L | 58.3% | 63.4% | 24 |
| AAkuma | CClassic | 10W · 6L | 62.5% | 54.1% | 16 |
| SSagat | CClassic | 8W · 6L | 57.1% | 43.0% | 14 |
| MMai | CClassic | 8W · 4L | 66.7% | 57.1% | 12 |
| SSagat | MModern | 5W · 7L | 41.7% | 43.0% | 12 |
| CCammy | CClassic | 8W · 3L | 72.7% | 56.4% | 11 |
| ZZangief | CClassic | 8W · 3L | 72.7% | 40.0% | 11 |
| CLChun-Li | CClassic | 7W · 4L | 63.6% | 58.9% | 11 |
| GGuile | CClassic | 3W · 7L | 30.0% | 48.2% | 10 |
| MManon | CClassic | 6W · 4L | 60.0% | 57.4% | 10 |
| DJDee Jay | CClassic | 4W · 5L | 44.4% | 52.4% | 9 |
| LLily | CClassic | 4W · 4L | 50.0% | 54.1% | 8 |
| EHE. Honda | CClassic | 6W · 1L | 85.7% | 52.4% | 7 |
| MBM. Bison | CClassic | 3W · 4L | 42.9% | 55.1% | 7 |
| AAlex | CClassic | 3W · 3L | 50.0% | 50.7% | 6 |
| RRyu | MModern | 2W · 3L | 40.0% | 52.1% | 5 |
| BBlanka | CClassic | 2W · 2L | 50.0% | 53.3% | 4 |
| DDhalsim | CClassic | 2W · 1L | 66.7% | 58.2% | 3 |
| MMarisa | CClassic | 1W · 2L | 33.3% | 46.9% | 3 |
| RRashid | CClassic | 2W · 1L | 66.7% | 66.0% | 3 |
| LLuke | CClassic | 1W · 1L | 50.0% | 53.7% | 2 |
| LLuke | MModern | 2W · 0L | 100.0% | 53.7% | 2 |
| AKA.K.I. | CClassic | 2W · 0L | 100.0% | 51.7% | 2 |
| CVC. Viper | CClassic | 0W · 2L | 0.0% | 44.0% | 2 |
| IIngrid | CClassic | 2W · 0L | 100.0% | 54.5% | 2 |
| TTerry | CClassic | 1W · 1L | 50.0% | 44.8% | 2 |
| MMai | MModern | 1W · 0L | 100.0% | 57.1% | 1 |
| JJuri | CClassic | 0W · 1L | 0.0% | 60.2% | 1 |
Public data
Public statistics and datasets
Results from 294 of 294 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 162games
- Losses
- 132games
- Draws
- 0games
- Games
- 294games
- Win rate (draw = half win)
- 55.1%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 3
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 4
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 5
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 7
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


