Latest game
Libitina
None
Ranked MR
0 local · 0 imported · 0 on chart · 80 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 JP
Benchmark refreshed Sep 15, 2026, 7:16 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Libitina | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 4.7% | 22.1% | -17.4% | |
| Drive Arts | 47.8% | 31.4% | +16.5% | |
| SA3 | 32.8% | 18.1% | +14.7% | |
| SA1 | 9.8% | 22.6% | -12.8% | |
| SA2 | 45.9% | 54.2% | -8.3% | |
| CA | 11.5% | 5.2% | +6.3% | |
| Corner pressure | 4.70 | 10.70 | -6.00 | |
| Time cornered | 14.90 | 12.00 | +2.90 | |
| Drive Rush (parry) | 8.3% | 6.7% | +1.5% | |
| Drive Impact gauge | 2.6% | 2.1% | +0.5% | |
| Throws | 1.50 | 2.02 | -0.52 | |
| Perfect Parry | 0.40 | 0.76 | -0.36 | |
| Drive Guard | 12.8% | 13.0% | -0.2% | |
| Got thrown | 2.50 | 2.29 | +0.21 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Drive Parry | 1.90 | 2.00 | -0.10 | |
| Stuns landed | 0.00 | 0.10 | -0.10 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Drive Impact | 0.40 | 0.33 | +0.07 | |
| Got stunned | 0.00 | 0.03 | -0.03 | |
| Throw parries | 0.40 | 0.38 | +0.02 | |
| Throw techs | 0.40 | 0.41 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| JP | 24W · 32L | 42.9% | 56 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| JP | 918,695 | 11,810 | 1,060 | 931,565 |
| Cammy | 337 | 0 | 735 | 1,072 |
| Kimberly | 104 | 0 | 551 | 655 |
| Luke | 23 | 0 | 180 | 203 |
| Marisa | 167 | 0 | 29 | 196 |
| Chun-Li | 1 | 0 | 129 | 130 |
| Juri | 5 | 0 | 119 | 124 |
| A.K.I. | 61 | 0 | 0 | 61 |
| Zangief | 48 | 0 | 0 | 48 |
| Dee Jay | 48 | 0 | 0 | 48 |
| Ed | 43 | 0 | 0 | 43 |
| Ryu | 34 | 0 | 0 | 34 |
| Blanka | 31 | 0 | 0 | 31 |
| Dhalsim | 25 | 0 | 1 | 26 |
| Ken | 22 | 0 | 4 | 26 |
Public data
Public statistics and datasets
Results from 80 of 80 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 41games
- Losses
- 39games
- Draws
- 0games
- Games
- 80games
- Win rate (draw = half win)
- 51.25%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
1 rowScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| JP | 0 | -1 | Details for Current saved character ratings, row 1
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


