Latest game
AKKuro

Ranked MR
0 local · 0 imported · 0 on chart · 30 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Kuro | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 35.8% | 19.2% | +16.6% | |
| SA3 | 54.5% | 38.7% | +15.9% | |
| SA1 | 13.6% | 28.6% | -15.0% | |
| SA2 | 13.6% | 22.8% | -9.1% | |
| CA | 18.2% | 9.9% | +8.3% | |
| Drive Guard | 6.0% | 13.1% | -7.1% | |
| Drive Rush (cancel) | 26.7% | 32.7% | -6.0% | |
| Drive Impact gauge | 7.1% | 1.5% | +5.6% | |
| Drive Rush (parry) | 5.3% | 7.4% | -2.2% | |
| Time cornered | 6.60 | 8.55 | -1.95 | |
| Corner pressure | 9.90 | 11.47 | -1.57 | |
| Drive Parry | 0.10 | 1.65 | -1.55 | |
| Perfect Parry | 0.00 | 0.77 | -0.77 | |
| Drive Impact | 0.60 | 0.20 | +0.40 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Throws | 2.50 | 2.74 | -0.24 | |
| Got thrown | 2.30 | 2.09 | +0.21 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Punish Counters landed | 0.30 | 0.13 | +0.17 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Throw techs | 0.60 | 0.45 | +0.15 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 3W · 3L | 50.0% | 55.9% | 6 | |
| CClassic | 1W · 2L | 33.3% | 57.5% | 3 | |
| CClassic | 1W · 2L | 33.3% | 53.6% | 3 | |
| CClassic | 1W · 2L | 33.3% | — | 3 | |
| MModern | 2W · 1L | 66.7% | 43.1% | 3 | |
| CClassic | 0W · 2L | 0.0% | 45.9% | 2 | |
| CClassic | 0W · 2L | 0.0% | 52.3% | 2 | |
| CClassic | 0W · 2L | 0.0% | 55.8% | 2 | |
| CClassic | 0W · 2L | 0.0% | 51.0% | 2 | |
| MModern | 0W · 2L | 0.0% | — | 2 | |
| CClassic | 0W · 2L | 0.0% | 37.8% | 2 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-15T12:56:35.399Z. Sample: 30 of 30 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 8 | 22 | 0 | 30 | 26.666666666666668 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 4 | Chun-Li | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 7 | JP | 0 | -1 |
| 8 | Dhalsim | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 15 | Blanka | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 21 | Jamie | 0 | -1 |
| 22 | Akuma | 0 | 22348 |
| 27 | Terry | 0 | -1 |

