Latest game
Kk10
Wants to Improve
Ranked MR
0 local · 0 imported · 0 on chart · 42 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Luke
Benchmark refreshed Sep 14, 2026, 4:27 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Kk10 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 17.1% | 30.0% | -12.9% | |
| SA3 | 46.3% | 33.7% | +12.6% | |
| CA | 19.5% | 9.4% | +10.1% | |
| SA2 | 17.1% | 26.9% | -9.8% | |
| Drive Guard | 6.2% | 13.7% | -7.5% | |
| Corner pressure | 7.50 | 13.81 | -6.31 | |
| Drive Rush (cancel) | 31.7% | 37.0% | -5.3% | |
| Drive Rush (parry) | 3.1% | 7.7% | -4.7% | |
| Drive Impact gauge | 4.5% | 1.4% | +3.1% | |
| Drive Arts | 18.4% | 16.3% | +2.0% | |
| Time cornered | 7.30 | 8.85 | -1.55 | |
| Drive Parry | 1.00 | 1.87 | -0.87 | |
| Got thrown | 2.80 | 2.11 | +0.69 | |
| Perfect Parry | 0.20 | 0.77 | -0.57 | |
| Drive Reversal | 0.60 | 0.22 | +0.38 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Drive Impact | 0.50 | 0.20 | +0.30 | |
| Punish Counters landed | 0.40 | 0.10 | +0.30 | |
| Throw techs | 0.30 | 0.46 | -0.16 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Got stunned | 0.00 | 0.07 | -0.07 | |
| Throws | 2.30 | 2.35 | -0.05 | |
| Stuns landed | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Head-to-head
Search any stored opponent, including custom-room friends.
Most played
View noint’s profile →Victims
Tormentors
Public data
Public statistics and datasets
Results from 42 of 42 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 26games
- Losses
- 16games
- Draws
- 0games
- Games
- 42games
- Win rate (draw = half win)
- 61.9%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 20,665 | Details for Current saved character ratings, row 1
|
| Luke | 1,500 | 25,050 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | 12,641 | Details for Current saved character ratings, row 3
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 4
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ken | 0 | 20,359 | Details for Current saved character ratings, row 6
|
| Marisa | 0 | 19,151 | Details for Current saved character ratings, row 7
|
| Guile | 0 | 18,960 | Details for Current saved character ratings, row 8
|
| E. Honda | 0 | 22,124 | Details for Current saved character ratings, row 9
|
| Jamie | 1,500 | 25,751 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





