Latest game
DHKEKKEN

Last 106–4+16Last 2011–9+12
Winrate
47%
20W · 23L · 43 stored
Ranked matches
43
selected mode
Wins
20
Ranked
Losses
23
Ranked
Peak MR
1,550
Dhalsim
Ranked MR
42 local · 17 imported · 59 on chart · 389 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
Playstyle reference
Habits vs top — Dhalsim
Loading Dhalsim…
Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 76W · 68L | 52.8% | — | 144 | |
| CClassic | 24W · 24L | 50.0% | 52.4% | 48 | |
| CClassic | 9W · 35L | 20.5% | 48.7% | 44 | |
| CClassic | 13W · 31L | 29.5% | 55.6% | 44 | |
| CClassic | 12W · 15L · 1D | 44.6% | 48.8% | 28 | |
| CClassic | 10W · 11L | 47.6% | 44.3% | 21 | |
| CClassic | 1W · 11L | 8.3% | 58.4% | 12 | |
| MModern | 5W · 1L | 83.3% | 50.0% | 6 | |
| CClassic | 3W · 2L | 60.0% | 47.4% | 5 | |
| CClassic | 1W · 3L | 25.0% | 47.6% | 4 | |
| CClassic | 4W · 0L | 100.0% | 35.8% | 4 | |
| CClassic | 0W · 4L | 0.0% | 66.7% | 4 | |
| CClassic | 2W · 2L | 50.0% | — | 4 | |
| MModern | 3W · 1L | 75.0% | — | 4 | |
| CClassic | 2W · 1L | 66.7% | 48.2% | 3 | |
| CClassic | 2W · 1L | 66.7% | 43.6% | 3 | |
| CClassic | 2W · 0L | 100.0% | 37.7% | 2 | |
| CClassic | 0W · 2L | 0.0% | 35.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 50.3% | 2 | |
| CClassic | 0W · 2L | 0.0% | 42.9% | 2 | |
| CClassic | 1W · 0L | 100.0% | 60.3% | 1 | |
| MModern | 1W · 0L | 100.0% | 48.7% | 1 | |
| CClassic | 1W · 0L | 100.0% | 45.0% | 1 |
Public data
Public statistics and datasets
Results from 389 of 389 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 172games
- Losses
- 216games
- Draws
- 1games
- Games
- 389games
- Win rate (draw = half win)
- 44.34%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
20 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Manon | 1,316 | 39,798 | Details for Current saved character ratings, row 4
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 5
|
| Dhalsim | 1,550 | 118,770 | Details for Current saved character ratings, row 6
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 7
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 8
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 9
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 10
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 11
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 12
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 13
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 14
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 15
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 16
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 17
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 18
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 19
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 20
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

