Latest game
AKK4ITO

Ranked MR
35 local · 0 imported · 35 on chart · 35 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | K4ITO | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 13.2% | 22.8% | -9.6% | |
| SA3 | 47.4% | 38.7% | +8.7% | |
| Corner pressure | 5.90 | 11.47 | -5.57 | |
| CA | 14.5% | 9.9% | +4.6% | |
| Time cornered | 12.80 | 8.55 | +4.25 | |
| SA1 | 25.0% | 28.6% | -3.6% | |
| Drive Rush (parry) | 4.3% | 7.4% | -3.2% | |
| Drive Guard | 10.1% | 13.1% | -3.1% | |
| Drive Arts | 21.2% | 19.2% | +2.0% | |
| Drive Impact gauge | 2.8% | 1.5% | +1.3% | |
| Throw techs | 0.90 | 0.45 | +0.45 | |
| Throws | 2.30 | 2.74 | -0.44 | |
| Got thrown | 2.50 | 2.09 | +0.41 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Drive Impact | 0.40 | 0.20 | +0.20 | |
| Punish Counters landed | 0.30 | 0.13 | +0.17 | |
| Got stunned | 0.20 | 0.04 | +0.16 | |
| Drive Rush (cancel) | 32.9% | 32.7% | +0.1% | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Drive Parry | 1.70 | 1.65 | +0.05 | |
| Perfect Parry | 0.80 | 0.77 | +0.03 | |
| Stuns landed | 0.00 | 0.03 | -0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 2W · 3L | 40.0% | 50.9% | 5 | |
| CClassic | 1W · 2L | 33.3% | 47.1% | 3 | |
| CClassic | 2W · 1L | 66.7% | 53.2% | 3 | |
| CClassic | 2W · 1L | 66.7% | 56.4% | 3 | |
| CClassic | 2W · 1L | 66.7% | 44.4% | 3 | |
| CClassic | 1W · 2L | 33.3% | — | 3 | |
| CClassic | 2W · 1L | 66.7% | 48.1% | 3 | |
| CClassic | 1W · 2L | 33.3% | 37.8% | 3 | |
| CClassic | 0W · 2L | 0.0% | 48.6% | 2 | |
| MModern | 2W · 0L | 100.0% | 40.7% | 2 | |
| CClassic | 2W · 0L | 100.0% | 64.8% | 2 | |
| MModern | 0W · 2L | 0.0% | 45.3% | 2 | |
| CClassic | 1W · 0L | 100.0% | 59.0% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-15T03:40:44.395Z. Sample: 35 of 35 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 18 | 17 | 0 | 35 | 51.42857142857142 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 1502 | 46228 |
| 2 | Luke | 1505 | 45621 |
| 5 | Manon | 1520 | 37188 |
| 6 | Zangief | 0 | -1 |
| 7 | JP | 0 | -1 |
| 8 | Dhalsim | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 10 | Ken | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 14 | Rashid | 0 | -1 |
| 15 | Blanka | 0 | -1 |
| 16 | Juri | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 19 | Ed | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 21 | Jamie | 1507 | 25089 |
| 22 | Akuma | 1504 | 154589 |
| 25 | Sagat | 0 | -1 |
| 26 | M. Bison | 0 | -1 |
| 27 | Terry | 0 | -1 |
| 28 | Mai | 0 | -1 |
| 29 | Elena | 0 | -1 |
| 30 | C. Viper | 0 | -1 |
| 31 | Alex | 1445 | 84251 |
| 32 | Ingrid | 0 | -1 |
| 33 | Yasmine | 0 | -1 |
| 254 | Random | 0 | -1 |

