Latest game
K-uma
Babe in the Woods
Ranked MR
0 local · 0 imported · 0 on chart · 24 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Alex
Benchmark refreshed Sep 14, 2026, 4:24 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | K-uma | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.4% | 33.2% | -32.7% | |
| SA2 | 51.7% | 27.6% | +24.1% | |
| SA1 | 25.0% | 38.9% | -13.9% | |
| SA3 | 11.7% | 25.2% | -13.5% | |
| Drive Arts | 25.4% | 13.2% | +12.2% | |
| Drive Impact gauge | 9.1% | 2.0% | +7.1% | |
| Corner pressure | 3.30 | 10.07 | -6.77 | |
| CA | 11.7% | 8.3% | +3.3% | |
| Drive Guard | 11.0% | 14.0% | -3.1% | |
| Drive Parry | 0.40 | 1.62 | -1.22 | |
| Time cornered | 8.40 | 9.50 | -1.10 | |
| Perfect Parry | 0.00 | 0.64 | -0.64 | |
| Drive Reversal | 0.00 | 0.43 | -0.43 | |
| Got thrown | 2.60 | 2.18 | +0.42 | |
| Got Punish Countered | 0.40 | 0.11 | +0.29 | |
| Throw parries | 0.00 | 0.27 | -0.27 | |
| Drive Rush (parry) | 8.4% | 8.2% | +0.2% | |
| Drive Impact | 0.40 | 0.23 | +0.17 | |
| Punish Counters landed | 0.30 | 0.14 | +0.16 | |
| Throws | 2.10 | 2.24 | -0.14 | |
| Throw techs | 0.40 | 0.51 | -0.11 | |
| Stuns landed | 0.00 | 0.10 | -0.10 | |
| Got stunned | 0.00 | 0.04 | -0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| JJamie | CClassic | 4W · 4L | 50.0% | 67.9% | 8 |
| ZZangief | MModern | 1W · 2L | 33.3% | 38.3% | 3 |
| RRyu | CClassic | 1W · 2L | 33.3% | 61.7% | 3 |
| ?Random | MModern | 1W · 2L | 33.3% | — | 3 |
| ZZangief | CClassic | 1W · 2L | 33.3% | 38.3% | 3 |
| CVC. Viper | MModern | 0W · 2L | 0.0% | 41.7% | 2 |
| LLily | MModern | 0W · 2L | 0.0% | 35.3% | 2 |
Public data
Public statistics and datasets
Results from 24 of 24 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 8games
- Losses
- 16games
- Draws
- 0games
- Games
- 24games
- Win rate (draw = half win)
- 33.33%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 2
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 3
|
| Alex | 0 | 20,471 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





