Latest game
Jag4 Binks
Good Luck, Have Fun
Ranked MR
26 local · 0 imported · 26 on chart · 302 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Jag4 Binks | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 51.0% | 33.7% | +17.3% | |
| SA3 | 26.5% | 35.2% | -8.7% | |
| SA2 | 15.7% | 21.0% | -5.3% | |
| Drive Arts | 15.3% | 18.7% | -3.4% | |
| CA | 6.9% | 10.2% | -3.3% | |
| Drive Guard | 11.0% | 13.4% | -2.4% | |
| Drive Rush (cancel) | 31.5% | 30.0% | +1.5% | |
| Time cornered | 11.00 | 9.85 | +1.15 | |
| Corner pressure | 12.90 | 11.91 | +0.99 | |
| Drive Parry | 0.90 | 1.75 | -0.85 | |
| Drive Rush (parry) | 8.0% | 7.2% | +0.8% | |
| Got thrown | 1.90 | 2.59 | -0.69 | |
| Perfect Parry | 0.10 | 0.74 | -0.64 | |
| Drive Reversal | 0.90 | 0.33 | +0.57 | |
| Throws | 2.20 | 2.42 | -0.22 | |
| Drive Impact gauge | 1.3% | 1.5% | -0.2% | |
| Throw techs | 0.50 | 0.57 | -0.07 | |
| Throw parries | 0.20 | 0.26 | -0.06 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.11 | -0.01 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 | |
| Drive Impact | 0.20 | 0.19 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| MBM. Bison | 739W · 288L | 72.0% | 1,027 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| MBM. Bison | 233,855 | 13,475 | 0 | 247,330 |
| AAkuma | 38,244 | 0 | 0 | 38,244 |
| EElena | 8,521 | 60 | 0 | 8,581 |
| EEd | 2,484 | 0 | 0 | 2,484 |
| CLChun-Li | 186 | 0 | 550 | 736 |
| BBlanka | 11 | 0 | 450 | 461 |
| MMai | 272 | 0 | 0 | 272 |
| JJuri | 211 | 20 | 0 | 231 |
| JJamie | 83 | 100 | 0 | 183 |
| RRyu | 164 | 0 | 0 | 164 |
| LLuke | 7 | 0 | 110 | 117 |
| KKen | 116 | 0 | 0 | 116 |
| AAlex | 81 | 0 | 0 | 81 |
| SSagat | 79 | 0 | 0 | 79 |
| EHEdmond Honda | 70 | 0 | 0 | 70 |
Public data
Public statistics and datasets
Results from 302 of 302 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 229games
- Losses
- 73games
- Draws
- 0games
- Games
- 302games
- Win rate (draw = half win)
- 75.83%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 1
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 2
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 3
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 5
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 6
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 7
|
| M. Bison | 1,969 | 308,215 | Details for Current saved character ratings, row 8
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.













