Latest game
JLIU
None
Ranked MR
0 local · 0 imported · 0 on chart · 160 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 A.K.I.
Benchmark refreshed Sep 16, 2026, 1:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | JLIU | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 56.8% | 30.7% | +26.1% | |
| Drive Rush (cancel) | 1.3% | 23.3% | -21.9% | |
| SA2 | 5.4% | 21.6% | -16.2% | |
| Drive Arts | 37.5% | 21.9% | +15.6% | |
| SA1 | 27.0% | 39.0% | -12.0% | |
| Drive Guard | 21.4% | 16.3% | +5.1% | |
| Time cornered | 13.80 | 9.56 | +4.24 | |
| Drive Rush (parry) | 13.2% | 10.3% | +2.9% | |
| CA | 10.8% | 8.7% | +2.1% | |
| Drive Impact gauge | 0.3% | 1.8% | -1.5% | |
| Drive Parry | 2.80 | 1.85 | +0.95 | |
| Corner pressure | 10.90 | 11.64 | -0.74 | |
| Drive Reversal | 0.10 | 0.40 | -0.30 | |
| Throws | 2.60 | 2.33 | +0.27 | |
| Got thrown | 2.10 | 2.33 | -0.23 | |
| Throw techs | 0.40 | 0.56 | -0.16 | |
| Drive Impact | 0.10 | 0.22 | -0.12 | |
| Punish Counters landed | 0.00 | 0.10 | -0.10 | |
| Perfect Parry | 0.50 | 0.57 | -0.07 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 | |
| Throw parries | 0.30 | 0.30 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| AKA.K.I. | 299W · 245L | 55.0% | 544 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| AKA.K.I. | 191,055 | 6,985 | 5,700 | 203,740 |
| CLChun-Li | 3,602 | 0 | 2,810 | 6,412 |
| CVC. Viper | 175 | 0 | 0 | 175 |
| AAlex | 90 | 0 | 0 | 90 |
| LLuke | 0 | 0 | 50 | 50 |
| YYasmine | 35 | 0 | 0 | 35 |
| CCammy | 20 | 0 | 0 | 20 |
| KKen | 2 | 0 | 0 | 2 |
| MBM. Bison | 2 | 0 | 0 | 2 |
| ZZangief | 1 | 0 | 0 | 1 |
Public data
Public statistics and datasets
Results from 160 of 160 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 86games
- Losses
- 74games
- Draws
- 0games
- Games
- 160games
- Win rate (draw = half win)
- 53.75%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
5 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 1
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 2
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 3
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 4
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 5
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.







