Latest game
CHJ.V.

Ranked MR
30 local · 0 imported · 30 on chart · 30 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 14, 2026, 10:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | J.V. | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 55.6% | 25.9% | +29.7% | |
| SA2 | 11.1% | 32.6% | -21.4% | |
| SA1 | 18.5% | 33.0% | -14.5% | |
| Drive Rush (cancel) | 36.1% | 43.1% | -7.0% | |
| CA | 14.8% | 8.5% | +6.3% | |
| Drive Impact gauge | 4.7% | 1.5% | +3.3% | |
| Drive Arts | 18.3% | 15.6% | +2.7% | |
| Time cornered | 6.00 | 8.40 | -2.40 | |
| Corner pressure | 11.10 | 12.05 | -0.95 | |
| Drive Rush (parry) | 5.2% | 4.5% | +0.8% | |
| Drive Guard | 9.1% | 9.6% | -0.5% | |
| Perfect Parry | 0.10 | 0.57 | -0.47 | |
| Throws | 2.10 | 2.51 | -0.41 | |
| Drive Impact | 0.50 | 0.17 | +0.33 | |
| Got Punish Countered | 0.30 | 0.07 | +0.23 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Got thrown | 1.80 | 1.97 | -0.17 | |
| Throw techs | 0.20 | 0.35 | -0.15 | |
| Drive Parry | 1.70 | 1.61 | +0.09 | |
| Drive Reversal | 0.10 | 0.18 | -0.08 | |
| Throw parries | 0.30 | 0.22 | +0.08 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Stuns landed | 0.10 | 0.05 | +0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| 787W · 633L | 55.4% | 1,420 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| 725,247 | 1,980 | 0 | 727,227 | |
| 24,020 | 0 | 0 | 24,020 | |
| 130 | 0 | 0 | 130 | |
| 120 | 0 | 0 | 120 | |
| 110 | 0 | 0 | 110 | |
| 105 | 0 | 0 | 105 | |
| 76 | 0 | 0 | 76 | |
| 20 | 0 | 0 | 20 | |
| 10 | 0 | 0 | 10 | |
| 9 | 0 | 0 | 9 | |
| 3 | 0 | 0 | 3 | |
| 2 | 0 | 0 | 2 |
Public data
Public statistics and datasets
Results from 30 of 30 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 23games
- Losses
- 7games
- Draws
- 0games
- Games
- 30games
- Win rate (draw = half win)
- 76.67%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 1,678 | 369,799 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 6
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 7
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

