Latest game
IFKYM
Playing Solo
Ranked MR
0 local · 0 imported · 0 on chart · 15 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Jamie
Benchmark refreshed Sep 17, 2026, 1:23 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | IFKYM | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 48.6% | 8.5% | +40.1% | |
| Drive Rush (cancel) | 0.4% | 33.1% | -32.7% | |
| SA1 | 2.7% | 31.5% | -28.8% | |
| Drive Impact gauge | 30.2% | 1.4% | +28.8% | |
| SA2 | 2.7% | 21.0% | -18.3% | |
| Corner pressure | 5.70 | 15.38 | -9.68 | |
| Drive Arts | 15.0% | 23.4% | -8.4% | |
| SA3 | 45.9% | 38.9% | +7.0% | |
| Drive Guard | 6.4% | 11.8% | -5.4% | |
| Drive Impact | 2.60 | 0.21 | +2.39 | |
| Drive Parry | 0.30 | 1.85 | -1.55 | |
| Throws | 0.90 | 2.41 | -1.51 | |
| Punish Counters landed | 1.50 | 0.08 | +1.42 | |
| Drive Rush (parry) | 5.1% | 6.3% | -1.2% | |
| Got thrown | 3.10 | 2.00 | +1.10 | |
| Got Punish Countered | 1.10 | 0.07 | +1.03 | |
| Perfect Parry | 0.00 | 0.71 | -0.71 | |
| Time cornered | 7.70 | 7.99 | -0.29 | |
| Throw techs | 0.10 | 0.38 | -0.28 | |
| Throw parries | 0.00 | 0.20 | -0.20 | |
| Drive Reversal | 0.10 | 0.27 | -0.17 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Got stunned | 0.00 | 0.07 | -0.07 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| JJamie | MModern | 3W · 2L | 60.0% | — | 5 |
| AKA.K.I. | CClassic | 1W · 2L | 33.3% | 45.8% | 3 |
| CLChun-Li | MModern | 0W · 2L | 0.0% | 39.1% | 2 |
| ZZangief | CClassic | 0W · 2L | 0.0% | 26.3% | 2 |
| JJP | MModern | 0W · 1L | 0.0% | 37.0% | 1 |
| MMai | MModern | 0W · 1L | 0.0% | 53.2% | 1 |
| JJuri | MModern | 1W · 0L | 100.0% | 52.3% | 1 |
Public data
Public statistics and datasets
Results from 15 of 15 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 5games
- Losses
- 10games
- Draws
- 0games
- Games
- 15games
- Win rate (draw = half win)
- 33.33%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
3 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 1
|
| Jamie | 0 | 5,800 | Details for Current saved character ratings, row 2
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 3
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





