Latest game
HeckHeck
None
Ranked MR
20 local · 0 imported · 20 on chart · 111 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | HeckHeck | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 58.4% | 35.8% | +22.7% | |
| SA1 | 11.7% | 27.3% | -15.6% | |
| Drive Arts | 6.9% | 14.9% | -8.0% | |
| SA2 | 19.5% | 25.9% | -6.4% | |
| Corner pressure | 7.70 | 13.12 | -5.42 | |
| Drive Rush (parry) | 11.5% | 6.8% | +4.7% | |
| Drive Rush (cancel) | 40.6% | 38.2% | +2.4% | |
| Drive Parry | 0.40 | 1.89 | -1.49 | |
| Drive Impact gauge | 0.3% | 1.4% | -1.1% | |
| Time cornered | 7.90 | 8.95 | -1.05 | |
| Got thrown | 1.30 | 2.26 | -0.96 | |
| Perfect Parry | 0.00 | 0.84 | -0.84 | |
| CA | 10.4% | 11.0% | -0.7% | |
| Throws | 3.00 | 2.57 | +0.43 | |
| Got Punish Countered | 0.40 | 0.08 | +0.32 | |
| Drive Guard | 12.5% | 12.7% | -0.3% | |
| Throw techs | 0.20 | 0.44 | -0.24 | |
| Drive Reversal | 0.00 | 0.23 | -0.23 | |
| Throw parries | 0.40 | 0.21 | +0.19 | |
| Drive Impact | 0.10 | 0.19 | -0.09 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Ken | 324W · 363L | 47.2% | 687 |
| Terry | 4W · 5L | 44.4% | 9 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Ken | 215,039 | 2,210 | 0 | 217,249 |
| Ryu | 1,174 | 0 | 0 | 1,174 |
| Akuma | 1,085 | 0 | 0 | 1,085 |
| Terry | 819 | 0 | 0 | 819 |
| Cammy | 535 | 0 | 0 | 535 |
| Mai | 451 | 0 | 0 | 451 |
| C. Viper | 390 | 0 | 0 | 390 |
| M. Bison | 335 | 0 | 0 | 335 |
| JP | 240 | 0 | 0 | 240 |
| Ed | 240 | 0 | 0 | 240 |
| Guile | 115 | 0 | 0 | 115 |
| Chun-Li | 100 | 0 | 0 | 100 |
| Jamie | 80 | 0 | 0 | 80 |
| Sagat | 60 | 0 | 0 | 60 |
| Rashid | 20 | 0 | 0 | 20 |
Public data
Public statistics and datasets
Results from 111 of 111 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 52games
- Losses
- 59games
- Draws
- 0games
- Games
- 111games
- Win rate (draw = half win)
- 46.85%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
2 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ken | 1,530 | 110,665 | Details for Current saved character ratings, row 1
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 2
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


