Latest game
Hairi
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 14 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Hairi | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 35.7% | 10.1% | +25.6% | |
| Drive Rush (cancel) | 11.8% | 34.2% | -22.4% | |
| SA2 | 21.4% | 35.4% | -14.0% | |
| SA1 | 14.3% | 25.3% | -11.0% | |
| Drive Impact gauge | 7.5% | 2.1% | +5.4% | |
| Corner pressure | 3.70 | 6.47 | -2.77 | |
| Drive Rush (parry) | 10.2% | 7.9% | +2.3% | |
| Got thrown | 3.70 | 2.43 | +1.27 | |
| Drive Guard | 15.4% | 14.4% | +1.0% | |
| Drive Parry | 1.30 | 2.03 | -0.73 | |
| Perfect Parry | 0.10 | 0.75 | -0.65 | |
| Drive Arts | 12.4% | 13.0% | -0.6% | |
| SA3 | 28.6% | 29.2% | -0.6% | |
| Time cornered | 10.20 | 10.73 | -0.53 | |
| Throw techs | 1.10 | 0.61 | +0.49 | |
| Drive Impact | 0.60 | 0.25 | +0.35 | |
| Punish Counters landed | 0.50 | 0.18 | +0.32 | |
| Drive Reversal | 0.80 | 0.50 | +0.30 | |
| Got Punish Countered | 0.30 | 0.14 | +0.16 | |
| Throws | 2.60 | 2.71 | -0.11 | |
| Got stunned | 0.00 | 0.08 | -0.08 | |
| Throw parries | 0.20 | 0.24 | -0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| MMarisa | CClassic | 2W · 2L | 50.0% | 50.7% | 4 |
| AKA.K.I. | CClassic | 1W · 2L | 33.3% | 74.7% | 3 |
| YYasmine | CClassic | 1W · 2L | 33.3% | — | 3 |
| RRyu | CClassic | 1W · 1L | 50.0% | 57.9% | 2 |
| BBlanka | CClassic | 2W · 0L | 100.0% | 56.3% | 2 |
Public data
Public statistics and datasets
Results from 14 of 14 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 7games
- Losses
- 7games
- Draws
- 0games
- Games
- 14games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 1,405 | 37,712 | Details for Current saved character ratings, row 3
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





