Latest game
Hachiman
Fights for Love
{{message1}}-Type · Evening
R36
Last 106–4+14Last 2010–10+7
Winrate
43%
10W · 13L · 23 stored
Ranked matches
23
selected mode
Wins
10
Ranked
Losses
13
Ranked
Peak MR
1,507
Akuma
Ranked MR · Akuma
23 local · 0 imported · 23 on chart · 23 battles stored
Replay not requested
Hachiman · Akuma
Opponent · Randombghkkktrttu
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Hachiman | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 42.6% | 28.6% | +14.0% | |
| SA3 | 27.9% | 38.7% | -10.8% | |
| Drive Rush (cancel) | 25.7% | 32.7% | -7.0% | |
| Corner pressure | 8.00 | 11.47 | -3.47 | |
| CA | 6.6% | 9.9% | -3.4% | |
| Time cornered | 10.50 | 8.55 | +1.95 | |
| Drive Arts | 18.2% | 19.2% | -1.0% | |
| Throws | 1.80 | 2.74 | -0.94 | |
| Drive Impact gauge | 2.4% | 1.5% | +0.9% | |
| Drive Parry | 1.10 | 1.65 | -0.55 | |
| Got thrown | 2.50 | 2.09 | +0.41 | |
| Drive Guard | 12.8% | 13.1% | -0.3% | |
| Drive Rush (parry) | 7.8% | 7.4% | +0.3% | |
| SA2 | 23.0% | 22.8% | +0.2% | |
| Perfect Parry | 0.60 | 0.77 | -0.17 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Drive Impact | 0.30 | 0.20 | +0.10 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Throw techs | 0.40 | 0.45 | -0.05 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Drive Reversal | 0.20 | 0.20 | +0.00 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 23 of 23 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 10games
- Losses
- 13games
- Draws
- 0games
- Games
- 23games
- Win rate (draw = half win)
- 43.48%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Akuma | 1,483 | 166,328 | Details for Current saved character ratings, row 4
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 5
|
| Random | 0 | -1 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


