Latest game
M.HORUSXX

Ranked MR
0 local · 0 imported · 0 on chart · 68 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | HORUSXX | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 26.4% | 35.2% | -8.8% | |
| CA | 18.9% | 10.2% | +8.7% | |
| Drive Guard | 5.5% | 13.4% | -7.9% | |
| Drive Impact gauge | 6.0% | 1.5% | +4.5% | |
| Drive Rush (cancel) | 34.1% | 30.0% | +4.1% | |
| Drive Rush (parry) | 3.5% | 7.2% | -3.7% | |
| SA2 | 24.5% | 21.0% | +3.6% | |
| SA1 | 30.2% | 33.7% | -3.5% | |
| Time cornered | 7.60 | 9.85 | -2.25 | |
| Drive Parry | 0.40 | 1.75 | -1.35 | |
| Perfect Parry | 0.10 | 0.74 | -0.64 | |
| Drive Arts | 19.4% | 18.7% | +0.6% | |
| Got thrown | 3.20 | 2.59 | +0.61 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Drive Impact | 0.50 | 0.19 | +0.31 | |
| Punish Counters landed | 0.30 | 0.11 | +0.19 | |
| Throws | 2.60 | 2.42 | +0.18 | |
| Throw techs | 0.70 | 0.57 | +0.13 | |
| Drive Reversal | 0.20 | 0.33 | -0.13 | |
| Throw parries | 0.20 | 0.26 | -0.06 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Corner pressure | 11.90 | 11.91 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 4W · 10L | 28.6% | — | 14 | |
| CClassic | 9W · 4L | 69.2% | 60.5% | 13 | |
| CClassic | 3W · 2L | 60.0% | 66.6% | 5 | |
| CClassic | 1W · 4L | 20.0% | 48.9% | 5 | |
| CClassic | 1W · 4L | 20.0% | 42.2% | 5 | |
| CClassic | 2W · 2L | 50.0% | 54.9% | 4 | |
| CClassic | 3W · 1L | 75.0% | 59.6% | 4 | |
| MModern | 0W · 3L | 0.0% | 57.2% | 3 | |
| CClassic | 1W · 2L | 33.3% | 38.4% | 3 | |
| MModern | 2W · 0L | 100.0% | 50.0% | 2 | |
| CClassic | 2W · 0L | 100.0% | 54.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 49.5% | 2 | |
| MModern | 2W · 0L | 100.0% | 42.9% | 2 | |
| CClassic | 2W · 0L | 100.0% | 58.2% | 2 | |
| MModern | 0W · 1L | 0.0% | 38.4% | 1 | |
| CClassic | 1W · 0L | 100.0% | 36.4% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-16T19:23:04.316Z. Sample: 68 of 68 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 33 | 35 | 0 | 68 | 48.529411764705884 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 7 | JP | 0 | -1 |
| 26 | M. Bison | 0 | 21930 |
| 27 | Terry | 0 | -1 |
| 28 | Mai | 0 | -1 |
| 31 | Alex | 0 | -1 |
| 254 | Random | 0 | -1 |

