Latest game
Gungnir0000
Just Learned the Controls
Ranked MR
0 local · 0 imported · 0 on chart · 20 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ed
Benchmark refreshed Sep 16, 2026, 7:29 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Gungnir0000 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 48.2% | 18.2% | +30.0% | |
| Drive Rush (cancel) | 5.4% | 35.3% | -30.0% | |
| SA3 | 56.9% | 34.4% | +22.4% | |
| SA1 | 9.8% | 30.9% | -21.1% | |
| Corner pressure | 4.40 | 11.07 | -6.67 | |
| SA2 | 19.6% | 25.0% | -5.4% | |
| Drive Guard | 8.2% | 12.5% | -4.3% | |
| CA | 13.7% | 9.7% | +4.0% | |
| Drive Rush (parry) | 4.6% | 6.9% | -2.3% | |
| Time cornered | 11.00 | 9.71 | +1.29 | |
| Got thrown | 3.30 | 2.23 | +1.07 | |
| Throws | 3.20 | 2.40 | +0.80 | |
| Drive Parry | 1.00 | 1.68 | -0.68 | |
| Perfect Parry | 0.20 | 0.72 | -0.52 | |
| Got Punish Countered | 0.30 | 0.11 | +0.19 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Got stunned | 0.20 | 0.06 | +0.14 | |
| Throw parries | 0.10 | 0.20 | -0.10 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Drive Impact gauge | 1.7% | 1.8% | -0.1% | |
| Stuns landed | 0.00 | 0.05 | -0.05 | |
| Throw techs | 0.60 | 0.57 | +0.03 | |
| Drive Impact | 0.20 | 0.22 | -0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| EEd | 9W · 10L | 47.4% | 19 |
| GGuile | 1W · 5L | 16.7% | 6 |
| ZZangief | 0W · 2L | 0.0% | 2 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| EEd | 16,415 | 3,335 | 2,730 | 22,480 |
| GGuile | 2,488 | 1,840 | 337 | 4,665 |
| RRyu | 381 | 930 | 151 | 1,462 |
| CCammy | 720 | 0 | 0 | 720 |
| MMarisa | 151 | 0 | 385 | 536 |
| JJuri | 421 | 0 | 11 | 432 |
| LLuke | 56 | 0 | 278 | 334 |
| KKen | 252 | 0 | 3 | 255 |
| TTerry | 214 | 0 | 0 | 214 |
| EElena | 168 | 0 | 0 | 168 |
| ZZangief | 65 | 60 | 0 | 125 |
| DDhalsim | 103 | 0 | 0 | 103 |
| JJamie | 51 | 0 | 0 | 51 |
| AAkuma | 51 | 0 | 0 | 51 |
| AAlex | 46 | 0 | 0 | 46 |
Public data
Public statistics and datasets
Results from 20 of 20 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 7games
- Losses
- 13games
- Draws
- 0games
- Games
- 20games
- Win rate (draw = half win)
- 35%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 4
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 5
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 6
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 7
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 8
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.











