Latest game
GUGoodmanHoward

Ranked MR
38 local · 0 imported · 38 on chart · 38 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 16, 2026, 4:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | GoodmanHoward | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 53.1% | 26.7% | +26.5% | |
| Drive Rush (cancel) | 7.3% | 29.5% | -22.3% | |
| SA1 | 25.0% | 45.3% | -20.3% | |
| Drive Arts | 28.5% | 17.7% | +10.9% | |
| Corner pressure | 3.70 | 9.04 | -5.34 | |
| Drive Rush (parry) | 13.2% | 9.0% | +4.2% | |
| SA3 | 18.8% | 21.8% | -3.1% | |
| CA | 3.1% | 6.2% | -3.1% | |
| Drive Guard | 16.9% | 15.5% | +1.4% | |
| Drive Parry | 1.10 | 2.12 | -1.02 | |
| Throws | 1.20 | 1.83 | -0.63 | |
| Perfect Parry | 0.20 | 0.74 | -0.54 | |
| Time cornered | 10.20 | 10.55 | -0.35 | |
| Got thrown | 2.30 | 2.07 | +0.23 | |
| Drive Reversal | 0.00 | 0.16 | -0.16 | |
| Got stunned | 0.20 | 0.05 | +0.15 | |
| Drive Impact gauge | 1.9% | 1.8% | +0.1% | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Got Punish Countered | 0.20 | 0.13 | +0.07 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Throw techs | 0.40 | 0.45 | -0.05 | |
| Drive Impact | 0.30 | 0.25 | +0.05 | |
| Punish Counters landed | 0.20 | 0.16 | +0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Recent days
Match history
Public data
Public statistics and datasets
Results from 38 of 38 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 17games
- Losses
- 21games
- Draws
- 0games
- Games
- 38games
- Win rate (draw = half win)
- 44.74%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
7 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 3
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 4
|
| Guile | 1,462 | 216,888 | Details for Current saved character ratings, row 5
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 6
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 7
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

