Latest game
Glitch
Serious Fighter
Ranked MR
0 local · 0 imported · 0 on chart · 14 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Glitch | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.5% | 38.2% | -37.7% | |
| Drive Arts | 35.2% | 14.9% | +20.3% | |
| SA1 | 39.1% | 27.3% | +11.8% | |
| Drive Impact gauge | 11.9% | 1.4% | +10.5% | |
| Corner pressure | 4.00 | 13.12 | -9.12 | |
| SA2 | 17.2% | 25.9% | -8.7% | |
| Drive Rush (parry) | 1.1% | 6.8% | -5.7% | |
| Drive Guard | 8.1% | 12.7% | -4.6% | |
| Time cornered | 6.00 | 8.95 | -2.95 | |
| CA | 9.4% | 11.0% | -1.7% | |
| Throws | 1.10 | 2.57 | -1.47 | |
| SA3 | 34.4% | 35.8% | -1.4% | |
| Drive Impact | 1.10 | 0.19 | +0.91 | |
| Got Punish Countered | 0.90 | 0.08 | +0.82 | |
| Punish Counters landed | 0.80 | 0.10 | +0.70 | |
| Perfect Parry | 0.20 | 0.84 | -0.64 | |
| Drive Reversal | 0.00 | 0.23 | -0.23 | |
| Drive Parry | 1.70 | 1.89 | -0.19 | |
| Throw techs | 0.30 | 0.44 | -0.14 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Got thrown | 2.30 | 2.26 | +0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Head-to-head
Search any stored opponent, including custom-room friends.
Most played
View Pineapple Punch’s profile →Victims
Tormentors
View SleepsTole’s profile →Public data
Public statistics and datasets
Results from 14 of 14 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 5games
- Losses
- 9games
- Draws
- 0games
- Games
- 14games
- Win rate (draw = half win)
- 35.71%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 6,600 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | 8,601 | Details for Current saved character ratings, row 3
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 4
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 5
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





