Latest game
LUGinW

Ranked MR
0 local · 0 imported · 0 on chart · 50 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Luke
Benchmark refreshed Sep 14, 2026, 4:27 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | GinW | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 1.1% | 26.9% | -25.8% | |
| CA | 20.7% | 9.4% | +11.2% | |
| Drive Arts | 26.2% | 16.3% | +9.8% | |
| SA3 | 42.4% | 33.7% | +8.7% | |
| Drive Impact gauge | 8.3% | 1.4% | +6.9% | |
| Drive Guard | 7.1% | 13.7% | -6.6% | |
| SA1 | 35.9% | 30.0% | +5.9% | |
| Drive Rush (cancel) | 31.2% | 37.0% | -5.8% | |
| Corner pressure | 8.10 | 13.81 | -5.71 | |
| Drive Rush (parry) | 5.7% | 7.7% | -2.0% | |
| Drive Parry | 0.30 | 1.87 | -1.57 | |
| Throws | 1.50 | 2.35 | -0.85 | |
| Perfect Parry | 0.00 | 0.77 | -0.77 | |
| Got Punish Countered | 0.70 | 0.09 | +0.61 | |
| Got thrown | 2.70 | 2.11 | +0.59 | |
| Drive Impact | 0.60 | 0.20 | +0.40 | |
| Drive Reversal | 0.00 | 0.22 | -0.22 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Time cornered | 9.00 | 8.85 | +0.15 | |
| Got stunned | 0.20 | 0.07 | +0.13 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Throw techs | 0.50 | 0.46 | +0.04 | |
| Stuns landed | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| MModern | 6W · 6L | 50.0% | 36.4% | 12 | |
| CClassic | 3W · 3L | 50.0% | 49.2% | 6 | |
| CClassic | 1W · 5L | 16.7% | 59.0% | 6 | |
| CClassic | 3W · 2L | 60.0% | 38.0% | 5 | |
| MModern | 1W · 2L | 33.3% | — | 3 | |
| CClassic | 1W · 2L | 33.3% | 48.6% | 3 | |
| MModern | 0W · 3L | 0.0% | 44.5% | 3 | |
| MModern | 1W · 2L | 33.3% | 47.1% | 3 | |
| MModern | 0W · 2L | 0.0% | 59.0% | 2 | |
| CClassic | 2W · 0L | 100.0% | 44.8% | 2 | |
| CClassic | 1W · 1L | 50.0% | 47.1% | 2 | |
| CClassic | 1W · 0L | 100.0% | 47.4% | 1 | |
| MModern | 1W · 0L | 100.0% | 48.3% | 1 | |
| CClassic | 0W · 1L | 0.0% | 44.5% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-14T09:15:48.456Z. Sample: 50 of 50 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 21 | 29 | 0 | 50 | 42 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 2 | Luke | 0 | 19749 |

