Latest game
GIIIITA
Babe in the Woods
Ranked MR
33 local · 0 imported · 33 on chart · 33 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | GIIIITA | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 49.3% | 35.2% | +14.1% | |
| SA2 | 10.1% | 21.0% | -10.8% | |
| SA1 | 24.6% | 33.7% | -9.0% | |
| CA | 15.9% | 10.2% | +5.7% | |
| Drive Arts | 21.8% | 18.7% | +3.1% | |
| Drive Rush (cancel) | 32.6% | 30.0% | +2.6% | |
| Drive Guard | 11.8% | 13.4% | -1.6% | |
| Drive Rush (parry) | 5.7% | 7.2% | -1.5% | |
| Time cornered | 9.20 | 9.85 | -0.65 | |
| Throws | 3.00 | 2.42 | +0.58 | |
| Perfect Parry | 0.30 | 0.74 | -0.44 | |
| Corner pressure | 11.50 | 11.91 | -0.41 | |
| Drive Impact gauge | 1.9% | 1.5% | +0.4% | |
| Throw techs | 0.30 | 0.57 | -0.27 | |
| Got thrown | 2.40 | 2.59 | -0.19 | |
| Drive Reversal | 0.50 | 0.33 | +0.17 | |
| Drive Parry | 1.60 | 1.75 | -0.15 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Throw parries | 0.30 | 0.26 | +0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.11 | -0.01 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 | |
| Drive Impact | 0.20 | 0.19 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Ryu | CClassic | 6W · 4L | 60.0% | 48.9% | 10 |
| Ken | CClassic | 1W · 2L | 33.3% | 45.4% | 3 |
| Blanka | CClassic | 2W · 1L | 66.7% | 51.4% | 3 |
| Akuma | CClassic | 1W · 2L | 33.3% | 49.5% | 3 |
| Cammy | CClassic | 2W · 0L | 100.0% | 59.6% | 2 |
| Zangief | CClassic | 0W · 2L | 0.0% | 38.4% | 2 |
| Rashid | CClassic | 0W · 2L | 0.0% | 57.6% | 2 |
| Dee Jay | CClassic | 2W · 0L | 100.0% | 51.2% | 2 |
| Alex | CClassic | 1W · 0L | 100.0% | 42.9% | 1 |
| Zangief | MModern | 1W · 0L | 100.0% | 38.4% | 1 |
| Akuma | MModern | 0W · 1L | 0.0% | 49.5% | 1 |
| Manon | CClassic | 1W · 0L | 100.0% | 63.5% | 1 |
| C. Viper | MModern | 1W · 0L | 100.0% | 65.0% | 1 |
| JP | CClassic | 1W · 0L | 100.0% | 54.0% | 1 |
Public data
Public statistics and datasets
Results from 33 of 33 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 19games
- Losses
- 14games
- Draws
- 0games
- Games
- 33games
- Win rate (draw = half win)
- 57.58%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| JP | 0 | -1 | Details for Current saved character ratings, row 2
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 3
|
| M. Bison | 1,364 | 86,667 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


