Latest game
GIHI
None
Ranked MR
9 local · 0 imported · 9 on chart · 64 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Lily
Benchmark refreshed Sep 15, 2026, 10:23 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | GIHI | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 71.7% | 21.8% | +49.8% | |
| Drive Rush (cancel) | 1.7% | 29.4% | -27.7% | |
| SA1 | 57.8% | 43.9% | +13.9% | |
| SA2 | 10.2% | 23.6% | -13.4% | |
| Drive Guard | 0.7% | 12.6% | -11.9% | |
| Drive Rush (parry) | 0.6% | 6.0% | -5.5% | |
| Corner pressure | 5.30 | 8.87 | -3.57 | |
| Time cornered | 8.10 | 10.55 | -2.45 | |
| Drive Parry | 0.10 | 1.96 | -1.86 | |
| Drive Impact gauge | 4.0% | 2.1% | +1.8% | |
| SA3 | 23.1% | 24.1% | -1.0% | |
| Perfect Parry | 0.00 | 0.65 | -0.65 | |
| CA | 8.8% | 8.4% | +0.5% | |
| Got Punish Countered | 0.40 | 0.14 | +0.26 | |
| Throws | 2.30 | 2.52 | -0.22 | |
| Drive Reversal | 0.10 | 0.32 | -0.22 | |
| Drive Impact | 0.40 | 0.24 | +0.16 | |
| Throw parries | 0.10 | 0.26 | -0.16 | |
| Throw techs | 0.40 | 0.55 | -0.15 | |
| Got thrown | 2.20 | 2.35 | -0.15 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Punish Counters landed | 0.20 | 0.17 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| EElena | CClassic | 1W · 6L | 14.3% | 30.0% | 7 |
| AAlex | CClassic | 3W · 2L | 60.0% | 64.7% | 5 |
| AAkuma | CClassic | 2W · 3L | 40.0% | 50.0% | 5 |
| MMai | CClassic | 1W · 3L | 25.0% | 60.4% | 4 |
| YYasmine | CClassic | 3W · 0L | 100.0% | — | 3 |
| JJP | CClassic | 3W · 0L | 100.0% | 53.9% | 3 |
| YYasmine | MModern | 3W · 0L | 100.0% | — | 3 |
| SSagat | CClassic | 2W · 1L | 66.7% | 71.4% | 3 |
| MBM. Bison | MModern | 1W · 2L | 33.3% | 51.0% | 3 |
| JJuri | CClassic | 0W · 3L | 0.0% | 61.2% | 3 |
| KKen | CClassic | 2W · 1L | 66.7% | 45.7% | 3 |
| GGuile | CClassic | 0W · 2L | 0.0% | 42.9% | 2 |
| LLuke | MModern | 0W · 2L | 0.0% | 50.9% | 2 |
| EEd | CClassic | 0W · 2L | 0.0% | 57.6% | 2 |
| LLuke | CClassic | 1W · 1L | 50.0% | 50.9% | 2 |
| ZZangief | CClassic | 2W · 0L | 100.0% | 47.2% | 2 |
| CVC. Viper | MModern | 2W · 0L | 100.0% | 33.3% | 2 |
| EHE. Honda | CClassic | 0W · 1L | 0.0% | 38.5% | 1 |
| RRashid | MModern | 0W · 1L | 0.0% | 64.3% | 1 |
| RRyu | MModern | 1W · 0L | 100.0% | 58.0% | 1 |
| ZZangief | MModern | 0W · 1L | 0.0% | 47.2% | 1 |
| MMarisa | MModern | 1W · 0L | 100.0% | 73.1% | 1 |
| AAlex | MModern | 0W · 1L | 0.0% | 64.7% | 1 |
| JJuri | MModern | 0W · 1L | 0.0% | 52.3% | 1 |
| CCammy | MModern | 1W · 0L | 100.0% | 57.8% | 1 |
| MBM. Bison | CClassic | 0W · 1L | 0.0% | 41.7% | 1 |
| LLily | CClassic | 0W · 1L | 0.0% | — | 1 |
Public data
Public statistics and datasets
Results from 64 of 64 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 29games
- Losses
- 35games
- Draws
- 0games
- Games
- 64games
- Win rate (draw = half win)
- 45.31%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
25 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 15,280 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| Manon | 0 | 15,292 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | 18,739 | Details for Current saved character ratings, row 4
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 5
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 6
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 7
|
| Lily | 0 | 24,376 | Details for Current saved character ratings, row 8
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 9
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 10
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 11
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 12
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 13
|
| Jamie | 0 | 13,950 | Details for Current saved character ratings, row 14
|
| Akuma | 0 | 14,065 | Details for Current saved character ratings, row 15
|
| Sagat | 0 | 20,343 | Details for Current saved character ratings, row 16
|
| M. Bison | 0 | 15,400 | Details for Current saved character ratings, row 17
|
| Terry | 0 | 15,431 | Details for Current saved character ratings, row 18
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 19
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 20
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 21
|
| Alex | 0 | 15,560 | Details for Current saved character ratings, row 22
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 23
|
| Yasmine | 0 | 14,462 | Details for Current saved character ratings, row 24
|
| Random | 0 | 15,236 | Details for Current saved character ratings, row 25
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





