T
Updated 1 week agoSteamAustraliaC100%

Fossy

Mind if I Brag About This?

Just Learned the Controls

R10
LP 2,639
Last 103–7Last 209–11
Winrate
45%
26W · 32L · 58 stored
Ranked matches
58
selected mode
Wins
26
Ranked
Losses
32
Ranked
Peak LP
2,804
Terry

Ranked LP · Terry

League points over time for this character

Latest game

DefeatRanked

Replay not requested
TFossy · Terry
ZOpponent · ZangiefDisregardX

Playstyle reference

Habits vs top 30 Terry

Benchmark refreshed Sep 9, 2026, 7:23 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

T
Fossy’s Terry benchmark

Compared with the average habits of the top 30 sampled Terry players.

kincho 2229 · なっつだよ 2210 · Yassa 2187 · ばやしこ|VLY 2181 · あ か た 2151 · +25 others

Largest absolute differences first23 habits
HabitFossyLegendsDifference LessLegendsMore
SA167.1%33.6%+33.4%
SA35.0%32.8%-27.8%
Drive Rush (cancel)6.4%33.4%-27.0%
Drive Impact gauge22.7%1.6%+21.0%
Drive Guard5.6%14.3%-8.7%
Corner pressure4.3012.45-8.15
Drive Rush (parry)2.5%8.2%-5.8%
CA3.3%9.0%-5.7%
Time cornered5.009.65-4.65
Drive Arts18.5%16.3%+2.2%
Drive Impact2.400.21+2.19
Drive Parry0.401.89-1.49
Throws3.702.49+1.21
Punish Counters landed1.300.12+1.18
Got Punish Countered0.900.09+0.81
Perfect Parry0.000.80-0.80
Got thrown2.402.21+0.19
Throw parries0.100.26-0.16
Throw techs0.300.43-0.13
Got stunned0.000.05-0.05
SA224.6%24.5%+0.0%
Drive Reversal0.200.17+0.03
Stuns landed0.100.07+0.03
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Terry · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 2.4 · reference 0.22

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 2.4 · reference 0.22
    • Drive Impact gauge: profile 22.7% · reference 1.6%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 2.4 · reference 0.22

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 2.4 · reference 0.22
    • Drive Impact gauge: profile 22.7% · reference 1.6%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

Public data

Public statistics and datasets

Results from 58 of 58 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
26games
Losses
32games
Draws
0games
Games
58games
Win rate (draw = half win)
44.83%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

11 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 11 rows on page 1; 11 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Kimberly0-1
Details for Current saved character ratings, row 3
Character ID
3
Chun-Li0-1
Details for Current saved character ratings, row 4
Character ID
4
Zangief0-1
Details for Current saved character ratings, row 5
Character ID
6
Dhalsim0-1
Details for Current saved character ratings, row 6
Character ID
8
Ken0-1
Details for Current saved character ratings, row 7
Character ID
10
Juri0-1
Details for Current saved character ratings, row 8
Character ID
16
Guile0-1
Details for Current saved character ratings, row 9
Character ID
18
Jamie0-1
Details for Current saved character ratings, row 10
Character ID
21
Terry02,639
Details for Current saved character ratings, row 11
Character ID
27
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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