Ken
SteamSteamChinaChinaClub · BoDongClubC100%

FlowZ

GG
Rank 36
MR 1,516#181,893
Winrate
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR
1,516
Ken

Ranked MR · Ken

0 local · 0 imported · 0 on chart · 70 battles stored

Not enough ranked MR points in this range yet.

Latest game

DefeatCustom Room

Replay not requested
Ken
FlowZ · Ken
Ken
Opponent · Ken哪有赌徒一直输

Playstyle reference

Habits vs top 30 Ken

Benchmark refreshed Sep 11, 2026, 7:22 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ken
FlowZ’s Ken benchmark

Compared with the average habits of the top 30 sampled Ken players.

shion 2255 · orarin 2235 · ゴトーー 2215 · naruo 2185 · 一瞬一瞬 2177 · +25 others

Largest absolute differences first23 habits
HabitFlowZLegendsDifference LessLegendsMore
CA25.0%11.0%+14.0%
SA118.2%27.3%-9.1%
Corner pressure5.9013.12-7.22
Time cornered15.308.95+6.35
SA222.7%25.9%-3.2%
Drive Rush (cancel)35.7%38.2%-2.5%
Drive Arts12.6%14.9%-2.3%
SA334.1%35.8%-1.7%
Drive Impact gauge2.9%1.4%+1.5%
Throws1.302.57-1.27
Drive Guard11.5%12.7%-1.2%
Perfect Parry0.400.84-0.44
Got thrown2.702.26+0.44
Drive Parry1.501.89-0.39
Drive Rush (parry)6.4%6.8%-0.4%
Throw techs0.200.44-0.24
Got stunned0.200.05+0.15
Drive Impact0.300.19+0.11
Punish Counters landed0.200.10+0.10
Stuns landed0.100.07+0.03
Drive Reversal0.200.23-0.03
Got Punish Countered0.100.08+0.02
Throw parries0.200.21-0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ken · Latest 100

What to improve

  1. Trace how you lose or gain space

    Corner pressure: profile 5.9 · reference 12.08

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 5.9 · reference 12.08
    • Time cornered: profile 15.3 · reference 9.04
  2. Review close-range choices

    Throws: profile 1.3 · reference 2.59

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 1.3 · reference 2.59
    • Got thrown: profile 2.7 · reference 2.28
  3. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.3 · reference 0.18

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.18
    • Drive Impact gauge: profile 2.9% · reference 1.3%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 54 wins in 211 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 54 wins in 211 games
    • vs Ryu: 21 wins in 67 games
    • vs Mai: 6 wins in 53 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 70 of 70 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
22games
Losses
48games
Draws
0games
Games
70games
Win rate (draw = half win)
31.43%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

10 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 10 rows on page 1; 10 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Cammy0-1
Details for Current saved character ratings, row 3
Character ID
9
Ken1,51639,536
Details for Current saved character ratings, row 4
Character ID
10
Ed0-1
Details for Current saved character ratings, row 5
Character ID
19
Akuma0-1
Details for Current saved character ratings, row 6
Character ID
22
Sagat0-1
Details for Current saved character ratings, row 7
Character ID
25
M. Bison0-1
Details for Current saved character ratings, row 8
Character ID
26
Terry0-1
Details for Current saved character ratings, row 9
Character ID
27
Mai0-1
Details for Current saved character ratings, row 10
Character ID
28
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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