Latest game
YAFilipinoman

Ranked MR
74 local · 0 imported · 74 on chart · 76 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Yasmine
Benchmark refreshed Sep 14, 2026, 10:26 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Filipinoman | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 9.1% | 24.2% | -15.1% | |
| SA3 | 47.7% | 35.7% | +12.1% | |
| CA | 19.3% | 9.2% | +10.1% | |
| Drive Rush (cancel) | 36.8% | 29.7% | +7.1% | |
| SA1 | 23.9% | 30.9% | -7.0% | |
| Drive Guard | 12.9% | 14.5% | -1.6% | |
| Time cornered | 7.90 | 9.07 | -1.17 | |
| Corner pressure | 11.90 | 13.01 | -1.11 | |
| Drive Impact gauge | 2.4% | 1.4% | +1.0% | |
| Drive Arts | 16.5% | 17.5% | -1.0% | |
| Drive Rush (parry) | 7.6% | 8.4% | -0.8% | |
| Drive Parry | 1.40 | 1.90 | -0.50 | |
| Throws | 2.90 | 2.52 | +0.38 | |
| Got thrown | 2.20 | 2.34 | -0.14 | |
| Drive Reversal | 0.10 | 0.23 | -0.13 | |
| Drive Impact | 0.30 | 0.17 | +0.13 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Got Punish Countered | 0.00 | 0.06 | -0.06 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Throw parries | 0.20 | 0.23 | -0.03 | |
| Stuns landed | 0.10 | 0.08 | +0.02 | |
| Throw techs | 0.50 | 0.48 | +0.02 | |
| Perfect Parry | 0.70 | 0.70 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 7W · 6L | 53.8% | 52.8% | 13 | |
| CClassic | 6W · 5L | 54.5% | 40.8% | 11 | |
| CClassic | 0W · 7L | 0.0% | 56.6% | 7 | |
| CClassic | 2W · 3L | 40.0% | — | 5 | |
| CClassic | 3W · 2L | 60.0% | 50.1% | 5 | |
| CClassic | 4W · 0L | 100.0% | — | 4 | |
| CClassic | 0W · 4L | 0.0% | — | 4 | |
| CClassic | 2W · 2L | 50.0% | — | 4 | |
| CClassic | 1W · 2L | 33.3% | — | 3 | |
| CClassic | 1W · 2L | 33.3% | — | 3 | |
| CClassic | 2W · 1L | 66.7% | — | 3 | |
| CClassic | 2W · 1L | 66.7% | 60.2% | 3 | |
| CClassic | 1W · 2L | 33.3% | 55.7% | 3 | |
| CClassic | 0W · 2L | 0.0% | — | 2 | |
| CClassic | 0W · 2L | 0.0% | — | 2 | |
| CClassic | 2W · 0L | 100.0% | — | 2 | |
| CClassic | 2W · 0L | 100.0% | 45.7% | 2 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-15T16:07:09.196Z. Sample: 76 of 76 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 35 | 41 | 0 | 76 | 46.05263157894737 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | -1 |
| 2 | Luke | 0 | -1 |
| 4 | Chun-Li | 1699 | 589951 |
| 5 | Manon | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 7 | JP | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 12 | Lily | 0 | -1 |
| 13 | A.K.I. | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 21 | Jamie | 0 | -1 |
| 26 | M. Bison | 0 | -1 |
| 28 | Mai | 0 | -1 |
| 29 | Elena | 0 | -1 |
| 30 | C. Viper | 0 | -1 |
| 32 | Ingrid | 0 | -1 |
| 33 | Yasmine | 1897 | 68939 |

