Latest game
A.Eyts

Ranked MR
10 local · 0 imported · 10 on chart · 10 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 A.K.I.
Benchmark refreshed Sep 16, 2026, 1:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Eyts | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 4.8% | 23.3% | -18.5% | |
| SA3 | 16.8% | 30.7% | -13.8% | |
| SA2 | 30.5% | 21.6% | +8.9% | |
| Drive Rush (parry) | 15.2% | 10.3% | +4.9% | |
| Drive Guard | 21.1% | 16.3% | +4.8% | |
| Drive Arts | 26.1% | 21.9% | +4.2% | |
| CA | 11.6% | 8.7% | +2.8% | |
| Drive Impact gauge | 4.5% | 1.8% | +2.7% | |
| SA1 | 41.1% | 39.0% | +2.0% | |
| Corner pressure | 10.40 | 11.64 | -1.24 | |
| Time cornered | 8.70 | 9.56 | -0.86 | |
| Got thrown | 2.90 | 2.33 | +0.57 | |
| Drive Reversal | 0.00 | 0.40 | -0.40 | |
| Perfect Parry | 0.30 | 0.57 | -0.27 | |
| Throw techs | 0.80 | 0.56 | +0.24 | |
| Got Punish Countered | 0.30 | 0.09 | +0.21 | |
| Throw parries | 0.10 | 0.30 | -0.20 | |
| Drive Impact | 0.40 | 0.22 | +0.18 | |
| Stuns landed | 0.20 | 0.08 | +0.12 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Throws | 2.40 | 2.33 | +0.07 | |
| Drive Parry | 1.90 | 1.85 | +0.05 | |
| Got stunned | 0.00 | 0.05 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 2W · 2L | 50.0% | 55.4% | 4 | |
| CClassic | 1W · 2L | 33.3% | 43.4% | 3 | |
| CClassic | 2W · 1L | 66.7% | 36.2% | 3 |
Public data
Public statistics and datasets
Results from 10 of 10 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 5games
- Losses
- 5games
- Draws
- 0games
- Games
- 10games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
7 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| A.K.I. | 1,492 | 26,499 | Details for Current saved character ratings, row 5
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 6
|
| Random | 0 | -1 | Details for Current saved character ratings, row 7
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

