Latest game
ALExciA

Ranked MR
1 local · 0 imported · 1 on chart · 88 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Alex
Benchmark refreshed Sep 14, 2026, 4:24 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | ExciA | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 27.6% | 38.9% | -11.3% | |
| SA2 | 37.9% | 27.6% | +10.3% | |
| Drive Rush (cancel) | 40.9% | 33.2% | +7.7% | |
| SA3 | 31.0% | 25.2% | +5.9% | |
| CA | 3.4% | 8.3% | -4.9% | |
| Drive Guard | 11.6% | 14.0% | -2.4% | |
| Drive Arts | 11.2% | 13.2% | -2.1% | |
| Drive Rush (parry) | 6.5% | 8.2% | -1.6% | |
| Time cornered | 10.80 | 9.50 | +1.30 | |
| Corner pressure | 8.90 | 10.07 | -1.17 | |
| Drive Impact gauge | 2.7% | 2.0% | +0.7% | |
| Got thrown | 1.60 | 2.18 | -0.58 | |
| Throws | 1.80 | 2.24 | -0.44 | |
| Perfect Parry | 0.20 | 0.64 | -0.44 | |
| Drive Parry | 1.40 | 1.62 | -0.22 | |
| Throw techs | 0.30 | 0.51 | -0.21 | |
| Throw parries | 0.40 | 0.27 | +0.13 | |
| Got Punish Countered | 0.20 | 0.11 | +0.09 | |
| Drive Impact | 0.30 | 0.23 | +0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Punish Counters landed | 0.20 | 0.14 | +0.06 | |
| Drive Reversal | 0.40 | 0.43 | -0.03 | |
| Stuns landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 50W · 32L | 61.0% | 48.7% | 82 | |
| CClassic | 2W · 0L | 100.0% | 67.0% | 2 | |
| MModern | 2W · 0L | 100.0% | 50.4% | 2 | |
| CClassic | 2W · 0L | 100.0% | 61.7% | 2 |
Public data
Public statistics and datasets
Results from 88 of 88 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 56games
- Losses
- 32games
- Draws
- 0games
- Games
- 88games
- Win rate (draw = half win)
- 63.64%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | 24,609 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 3
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 4
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 5
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 6
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 7
|
| Alex | 1,500 | 25,771 | Details for Current saved character ratings, row 8
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

