Latest game
Detlef
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 22 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Guile
Benchmark refreshed Sep 16, 2026, 4:28 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Detlef | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 58.6% | 26.7% | +32.0% | |
| Drive Arts | 40.8% | 17.7% | +23.2% | |
| SA3 | 0.0% | 21.8% | -21.8% | |
| Drive Guard | 3.5% | 15.5% | -12.0% | |
| Drive Rush (parry) | 1.0% | 9.0% | -8.0% | |
| CA | 0.0% | 6.2% | -6.2% | |
| SA1 | 41.4% | 45.3% | -4.0% | |
| Time cornered | 6.60 | 10.55 | -3.95 | |
| Drive Rush (cancel) | 25.8% | 29.5% | -3.7% | |
| Corner pressure | 6.10 | 9.04 | -2.94 | |
| Drive Parry | 0.30 | 2.12 | -1.82 | |
| Throws | 3.50 | 1.83 | +1.67 | |
| Perfect Parry | 0.00 | 0.74 | -0.74 | |
| Got Punish Countered | 0.50 | 0.13 | +0.37 | |
| Drive Impact gauge | 1.4% | 1.8% | -0.3% | |
| Got thrown | 2.40 | 2.07 | +0.33 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Drive Reversal | 0.00 | 0.16 | -0.16 | |
| Punish Counters landed | 0.00 | 0.16 | -0.16 | |
| Drive Impact | 0.10 | 0.25 | -0.15 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Throw techs | 0.40 | 0.45 | -0.05 | |
| Got stunned | 0.10 | 0.05 | +0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| TTerry | CClassic | 1W · 4L | 20.0% | 56.0% | 5 |
| MBM. Bison | CClassic | 2W · 1L | 66.7% | 66.7% | 3 |
| AAkuma | CClassic | 1W · 2L | 33.3% | 55.5% | 3 |
| ZZangief | CClassic | 1W · 2L | 33.3% | 37.3% | 3 |
| RRyu | CClassic | 0W · 2L | 0.0% | 58.5% | 2 |
| MMai | CClassic | 0W · 2L | 0.0% | 54.4% | 2 |
| MManon | CClassic | 0W · 1L | 0.0% | 57.5% | 1 |
| RRyu | MModern | 1W · 0L | 100.0% | 58.5% | 1 |
| JJuri | CClassic | 0W · 1L | 0.0% | 61.3% | 1 |
| AAlex | CClassic | 0W · 1L | 0.0% | 50.0% | 1 |
Public data
Public statistics and datasets
Results from 22 of 22 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 6games
- Losses
- 16games
- Draws
- 0games
- Games
- 22games
- Win rate (draw = half win)
- 27.27%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
7 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Guile | 0 | 19,563 | Details for Current saved character ratings, row 3
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 4
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 5
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 7
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





