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DaiTaiMan
Good Luck, Have Fun
Ranked MR
96 local · 0 imported · 96 on chart · 144 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Alex
Benchmark refreshed Sep 14, 2026, 4:24 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | DaiTaiMan | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 5.3% | 27.6% | -22.3% | |
| SA3 | 45.6% | 25.2% | +20.4% | |
| CA | 21.1% | 8.3% | +12.7% | |
| SA1 | 28.1% | 38.9% | -10.8% | |
| Drive Arts | 6.3% | 13.2% | -7.0% | |
| Drive Rush (cancel) | 38.3% | 33.2% | +5.1% | |
| Corner pressure | 5.90 | 10.07 | -4.17 | |
| Drive Rush (parry) | 4.1% | 8.2% | -4.1% | |
| Drive Guard | 10.1% | 14.0% | -3.9% | |
| Drive Impact gauge | 3.8% | 2.0% | +1.8% | |
| Drive Reversal | 1.80 | 0.43 | +1.37 | |
| Time cornered | 8.50 | 9.50 | -1.00 | |
| Throw techs | 0.00 | 0.51 | -0.51 | |
| Drive Parry | 2.00 | 1.62 | +0.38 | |
| Throws | 1.90 | 2.24 | -0.34 | |
| Perfect Parry | 0.30 | 0.64 | -0.34 | |
| Got Punish Countered | 0.30 | 0.11 | +0.19 | |
| Drive Impact | 0.30 | 0.23 | +0.07 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Punish Counters landed | 0.20 | 0.14 | +0.06 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Got thrown | 2.20 | 2.18 | +0.02 | |
| Stuns landed | 0.10 | 0.10 | +0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Alex | 899W · 970L | 48.1% | 1,869 |
| Zangief | 94W · 144L | 39.5% | 238 |
| Dhalsim | 8W · 14L | 36.4% | 22 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Dhalsim | 281,672 | 22,420 | 0 | 304,092 |
| Alex | 140,138 | 6,560 | 0 | 146,698 |
| Zangief | 103,248 | 5,760 | 0 | 109,008 |
| Juri | 50 | 0 | 0 | 50 |
| Luke | 0 | 0 | 40 | 40 |
| Guile | 20 | 0 | 0 | 20 |
| Ken | 15 | 0 | 0 | 15 |
| Chun-Li | 3 | 0 | 0 | 3 |
Public data
Public statistics and datasets
Results from 144 of 144 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 66games
- Losses
- 78games
- Draws
- 0games
- Games
- 144games
- Win rate (draw = half win)
- 45.83%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Zangief | 1,179 | 97,595 | Details for Current saved character ratings, row 1
|
| Dhalsim | 1,500 | 269,702 | Details for Current saved character ratings, row 2
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 3
|
| Alex | 1,430 | 147,148 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


