Latest game
DP King
Good Luck, Have Fun
Ranked MR
0 local · 0 imported · 0 on chart · 34 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 E. Honda
Benchmark refreshed Sep 16, 2026, 10:20 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | DP King | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 31.3% | 38.9% | -7.7% | |
| Drive Rush (cancel) | 29.9% | 23.5% | +6.5% | |
| SA2 | 18.8% | 13.4% | +5.4% | |
| Drive Arts | 25.0% | 21.6% | +3.4% | |
| SA3 | 39.1% | 36.0% | +3.1% | |
| Corner pressure | 12.30 | 9.64 | +2.66 | |
| Drive Guard | 12.6% | 15.0% | -2.4% | |
| Drive Rush (parry) | 6.2% | 8.5% | -2.3% | |
| Time cornered | 7.90 | 9.95 | -2.05 | |
| CA | 10.9% | 11.7% | -0.7% | |
| Got thrown | 1.90 | 2.42 | -0.52 | |
| Perfect Parry | 0.20 | 0.60 | -0.40 | |
| Throw techs | 0.30 | 0.58 | -0.28 | |
| Throws | 1.70 | 1.96 | -0.26 | |
| Drive Impact gauge | 1.6% | 1.7% | -0.2% | |
| Drive Impact | 0.30 | 0.19 | +0.11 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Punish Counters landed | 0.20 | 0.11 | +0.09 | |
| Drive Parry | 2.00 | 1.93 | +0.07 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Throw parries | 0.20 | 0.25 | -0.05 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Drive Reversal | 0.30 | 0.34 | -0.04 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Recent days
Match history
| When | Result | Replay | Δ MR | DP King | Opponent | Mode |
|---|---|---|---|---|---|---|
| Sep 3, 05:54 PM | Victory | Open replay | — | RyuC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:53 PM | Victory | Open replay | — | RyuC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:51 PM | Victory | Open replay | — | RyuC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:48 PM | Victory | Open replay | — | RyuC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:45 PM | Victory | Open replay | — | RyuC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:43 PM | Victory | Open replay | — | RyuC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:41 PM | Victory | Open replay | — | RyuC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:39 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:38 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:36 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:34 PM | Defeat | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:32 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:29 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:27 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:24 PM | Defeat | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:22 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:20 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:19 PM | Defeat | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:16 PM | Defeat | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:15 PM | Defeat | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:13 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:12 PM | Defeat | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:10 PM | Victory | Open replay | — | E. HondaC | 请神请到丁神了C Dee Jay | Custom Room |
| Sep 3, 05:08 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 05:06 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 05:05 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 05:04 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 05:02 PM | Defeat | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 05:01 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 04:59 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 04:57 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 04:54 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 04:52 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
| Sep 3, 04:50 PM | Victory | Open replay | — | LukeC | 请神请到丁神了C Manon | Custom Room |
Public data
Public statistics and datasets
Results from 34 of 34 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 27games
- Losses
- 7games
- Draws
- 0games
- Games
- 34games
- Win rate (draw = half win)
- 79.41%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
20 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,588 | 72,754 | Details for Current saved character ratings, row 1
|
| Luke | 1,612 | 133,043 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | 19,399 | Details for Current saved character ratings, row 4
|
| JP | 0 | -1 | Details for Current saved character ratings, row 5
|
| Cammy | 1,492 | 27,258 | Details for Current saved character ratings, row 6
|
| Ken | 1,500 | 25,248 | Details for Current saved character ratings, row 7
|
| Dee Jay | 1,482 | 31,612 | Details for Current saved character ratings, row 8
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 9
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 10
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 11
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 12
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 13
|
| E. Honda | 1,655 | 83,957 | Details for Current saved character ratings, row 14
|
| Akuma | 1,505 | 43,263 | Details for Current saved character ratings, row 15
|
| Sagat | 1,667 | 102,189 | Details for Current saved character ratings, row 16
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 17
|
| Terry | 1,490 | 25,000 | Details for Current saved character ratings, row 18
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 19
|
| Alex | 0 | 21,481 | Details for Current saved character ratings, row 20
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


