Latest game
Crow
Ranked MR
0 local · 3 imported · 3 on chart · 96 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Crow | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 47.1% | 38.2% | +8.9% | |
| SA2 | 33.3% | 25.9% | +7.4% | |
| SA3 | 29.5% | 35.8% | -6.3% | |
| CA | 5.7% | 11.0% | -5.3% | |
| Time cornered | 4.60 | 8.95 | -4.35 | |
| SA1 | 31.4% | 27.3% | +4.1% | |
| Drive Arts | 11.9% | 14.9% | -3.1% | |
| Corner pressure | 11.90 | 13.12 | -1.22 | |
| Drive Impact gauge | 2.3% | 1.4% | +0.9% | |
| Throws | 1.80 | 2.57 | -0.77 | |
| Perfect Parry | 0.20 | 0.84 | -0.64 | |
| Drive Guard | 12.2% | 12.7% | -0.6% | |
| Got thrown | 1.70 | 2.26 | -0.56 | |
| Drive Parry | 1.40 | 1.89 | -0.49 | |
| Drive Rush (parry) | 7.1% | 6.8% | +0.3% | |
| Throw techs | 0.30 | 0.44 | -0.14 | |
| Drive Impact | 0.30 | 0.19 | +0.11 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Drive Reversal | 0.20 | 0.23 | -0.03 | |
| Got Punish Countered | 0.10 | 0.08 | +0.02 | |
| Throw parries | 0.20 | 0.21 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Ken · Latest 100
What to improve
Review defensive decisions
Drive Parry: profile 1.4 · reference 1.89
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Drive Parry: profile 1.4 · reference 1.89
- Perfect Parry: profile 0.2 · reference 0.84
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 15, 2026 · AI: nex-agi/nex-n2.5-mini:free
How to beat this player
Probe defense before committing
Drive Parry: profile 1.4 · reference 1.89
Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.
Try thisTry your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.
Supporting stats
- Drive Parry: profile 1.4 · reference 1.89
- Perfect Parry: profile 0.2 · reference 0.84
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 15, 2026 · AI: nex-agi/nex-n2.5-mini:free
Public data
Public statistics and datasets
Results from 96 of 96 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 76games
- Losses
- 20games
- Draws
- 0games
- Games
- 96games
- Win rate (draw = half win)
- 79.17%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
31 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 3
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 4
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 5
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 6
|
| JP | 0 | -1 | Details for Current saved character ratings, row 7
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 8
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 9
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 10
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 11
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 12
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 13
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 14
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 15
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 16
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 17
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 18
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 19
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 20
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 21
|
| Sagat | 0 | -1 | Details for Current saved character ratings, row 22
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 23
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 24
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 25
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 26
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 27
|
| Alex | 0 | -1 | Details for Current saved character ratings, row 28
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 29
|
| Yasmine | 0 | -1 | Details for Current saved character ratings, row 30
|
| Random | 0 | -1 | Details for Current saved character ratings, row 31
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

