Latest game
KEComet

Ranked MR
16 local · 0 imported · 16 on chart · 48 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Comet | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 12.7% | 25.9% | -13.2% | |
| SA3 | 44.3% | 35.8% | +8.5% | |
| CA | 17.7% | 11.0% | +6.7% | |
| Drive Arts | 19.9% | 14.9% | +4.9% | |
| Time cornered | 6.40 | 8.95 | -2.55 | |
| SA1 | 25.3% | 27.3% | -2.0% | |
| Drive Rush (parry) | 8.2% | 6.8% | +1.4% | |
| Drive Guard | 11.5% | 12.7% | -1.3% | |
| Corner pressure | 14.40 | 13.12 | +1.28 | |
| Drive Rush (cancel) | 39.3% | 38.2% | +1.1% | |
| Perfect Parry | 0.00 | 0.84 | -0.84 | |
| Drive Parry | 1.20 | 1.89 | -0.69 | |
| Got thrown | 1.90 | 2.26 | -0.36 | |
| Throw techs | 0.20 | 0.44 | -0.24 | |
| Got Punish Countered | 0.30 | 0.08 | +0.22 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Throws | 2.40 | 2.57 | -0.17 | |
| Drive Reversal | 0.10 | 0.23 | -0.13 | |
| Drive Impact gauge | 1.5% | 1.4% | +0.1% | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Drive Impact | 0.30 | 0.19 | +0.11 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got stunned | 0.00 | 0.05 | -0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Recent days
Match history
Public data
Public statistics and datasets
Results from 48 of 48 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 10games
- Losses
- 38games
- Draws
- 0games
- Games
- 48games
- Win rate (draw = half win)
- 20.83%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
16 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 19,081 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 3
|
| JP | 0 | -1 | Details for Current saved character ratings, row 4
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ken | 1,500 | 25,028 | Details for Current saved character ratings, row 6
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 7
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 8
|
| Ed | 0 | 14,538 | Details for Current saved character ratings, row 9
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 10
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 11
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 12
|
| M. Bison | 1,423 | 26,457 | Details for Current saved character ratings, row 13
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 14
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 15
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 16
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

