Latest game
SACoPyMD

Ranked MR · Sagat
166 local · 0 imported · 166 on chart · 306 battles stored
Playstyle reference
Habits vs top 30 Sagat
Benchmark refreshed Sep 13, 2026, 10:18 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | CoPyMD | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 40.4% | 24.6% | +15.8% | |
| Drive Rush (cancel) | 45.7% | 34.0% | +11.7% | |
| SA3 | 31.3% | 39.9% | -8.6% | |
| Drive Arts | 8.8% | 16.0% | -7.3% | |
| SA2 | 22.2% | 26.4% | -4.2% | |
| Corner pressure | 8.30 | 12.43 | -4.13 | |
| Drive Guard | 11.0% | 14.2% | -3.2% | |
| CA | 6.1% | 9.1% | -3.0% | |
| Drive Rush (parry) | 5.7% | 8.4% | -2.7% | |
| Time cornered | 10.70 | 8.88 | +1.82 | |
| Throws | 1.40 | 2.23 | -0.83 | |
| Drive Impact gauge | 0.9% | 1.3% | -0.5% | |
| Got thrown | 2.40 | 2.21 | +0.19 | |
| Throw techs | 0.30 | 0.46 | -0.16 | |
| Throw parries | 0.10 | 0.25 | -0.15 | |
| Perfect Parry | 0.60 | 0.74 | -0.14 | |
| Drive Parry | 1.70 | 1.81 | -0.11 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Drive Impact | 0.10 | 0.18 | -0.08 | |
| Drive Reversal | 0.30 | 0.24 | +0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Punish Counters landed | 0.10 | 0.11 | -0.01 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Sagat · Latest 100
What to improve
Give each meter spend a purpose
CA: profile 20.5% · reference 9.3%
Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.
Try thisPractice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.
Supporting stats
- CA: profile 20.5% · reference 9.3%
- Drive Arts: profile 9.1% · reference 16.5%
- SA2: profile 14.1% · reference 25.1%
Find the cause of punish events
Punish Counters landed: profile 0.1 · reference 0.1
Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.
Try thisRecreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.
Supporting stats
- Punish Counters landed: profile 0.1 · reference 0.1
- Got Punish Countered: profile 0.1 · reference 0.09
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Aug 30, 2026 · AI: dots-studio/dots-3-note-preview:free
How to beat this player
Use matchup records as scouting leads
vs Char 253: 419 wins in 800 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Char 253: 419 wins in 800 games
- vs Luke: 30 wins in 54 games
- vs Yasmine: 31 wins in 52 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Aug 30, 2026 · AI: dots-studio/dots-3-note-preview:free
Public data
Public statistics and datasets
Results from 306 of 306 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 185games
- Losses
- 121games
- Draws
- 0games
- Games
- 306games
- Win rate (draw = half win)
- 60.46%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
26 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 3
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 4
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 5
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 6
|
| JP | 0 | -1 | Details for Current saved character ratings, row 7
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 8
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 9
|
| Ken | 1,658 | 93,851 | Details for Current saved character ratings, row 10
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 11
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 12
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 13
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 14
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 15
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 16
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 17
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 18
|
| Jamie | 1,546 | 87,838 | Details for Current saved character ratings, row 19
|
| Akuma | 1,567 | 84,796 | Details for Current saved character ratings, row 20
|
| Sagat | 1,907 | 479,217 | Details for Current saved character ratings, row 21
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 22
|
| Terry | 1,501 | 250,284 | Details for Current saved character ratings, row 23
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 24
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 25
|
| Alex | 1,735 | 63,579 | Details for Current saved character ratings, row 26
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

