Latest game
BLClaaaark

Ranked MR
132 local · 0 imported · 132 on chart · 169 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Blanka
Benchmark refreshed Sep 16, 2026, 7:20 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Claaaark | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 33.8% | 24.4% | +9.4% | |
| SA1 | 36.0% | 28.5% | +7.5% | |
| SA2 | 46.0% | 51.4% | -5.4% | |
| SA3 | 13.0% | 15.9% | -2.9% | |
| Drive Rush (parry) | 4.3% | 6.5% | -2.3% | |
| Corner pressure | 10.10 | 11.99 | -1.89 | |
| Time cornered | 8.20 | 9.61 | -1.41 | |
| Drive Rush (cancel) | 30.4% | 29.4% | +1.0% | |
| CA | 5.0% | 4.2% | +0.8% | |
| Drive Guard | 11.3% | 12.0% | -0.8% | |
| Got thrown | 1.40 | 1.96 | -0.56 | |
| Drive Impact gauge | 1.2% | 1.7% | -0.5% | |
| Drive Parry | 2.20 | 1.66 | +0.54 | |
| Throw techs | 0.20 | 0.32 | -0.12 | |
| Stuns landed | 0.00 | 0.09 | -0.09 | |
| Perfect Parry | 0.60 | 0.52 | +0.08 | |
| Throw parries | 0.30 | 0.35 | -0.05 | |
| Throws | 2.60 | 2.65 | -0.05 | |
| Drive Reversal | 0.50 | 0.46 | +0.04 | |
| Got stunned | 0.10 | 0.07 | +0.03 | |
| Drive Impact | 0.20 | 0.22 | -0.02 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 | |
| Punish Counters landed | 0.10 | 0.11 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 6W · 12L | 33.3% | 42.6% | 18 | |
| CClassic | 5W · 6L | 45.5% | 47.1% | 11 | |
| CClassic | 9W · 2L | 81.8% | 49.2% | 11 | |
| CClassic | 4W · 6L | 40.0% | 55.6% | 10 | |
| CClassic | 6W · 4L | 60.0% | 41.7% | 10 | |
| CClassic | 5W · 3L | 62.5% | 47.8% | 8 | |
| MModern | 4W · 4L | 50.0% | 50.2% | 8 | |
| CClassic | 4W · 3L | 57.1% | 61.4% | 7 | |
| CClassic | 5W · 2L | 71.4% | 55.6% | 7 | |
| CClassic | 4W · 3L | 57.1% | 36.5% | 7 | |
| CClassic | 1W · 5L | 16.7% | 38.7% | 6 | |
| CClassic | 0W · 5L | 0.0% | 47.4% | 5 | |
| CClassic | 0W · 5L | 0.0% | 52.0% | 5 | |
| CClassic | 4W · 1L | 80.0% | 60.0% | 5 | |
| CClassic | 3W · 2L | 60.0% | — | 5 | |
| CClassic | 3W · 2L | 60.0% | 45.7% | 5 | |
| CClassic | 1W · 3L | 25.0% | — | 4 | |
| CClassic | 1W · 3L | 25.0% | 46.4% | 4 | |
| CClassic | 2W · 2L | 50.0% | 47.4% | 4 | |
| MModern | 3W · 1L | 75.0% | — | 4 | |
| CClassic | 2W · 1L | 66.7% | 55.9% | 3 | |
| CClassic | 0W · 3L | 0.0% | 54.0% | 3 | |
| MModern | 1W · 2L | 33.3% | 61.4% | 3 | |
| CClassic | 2W · 1L | 66.7% | 55.8% | 3 | |
| MModern | 1W · 1L | 50.0% | 55.6% | 2 | |
| CClassic | 0W · 2L | 0.0% | 61.5% | 2 | |
| CClassic | 0W · 2L | 0.0% | 63.2% | 2 | |
| MModern | 2W · 0L | 100.0% | 60.0% | 2 | |
| MModern | 0W · 1L | 0.0% | 47.4% | 1 | |
| MModern | 0W · 1L | 0.0% | 45.7% | 1 | |
| MModern | 1W · 0L | 100.0% | 46.4% | 1 | |
| CClassic | 0W · 1L | 0.0% | 41.7% | 1 | |
| MModern | 0W · 1L | 0.0% | 33.3% | 1 |
Public data
Public statistics and datasets
Results from 169 of 169 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 79games
- Losses
- 90games
- Draws
- 0games
- Games
- 169games
- Win rate (draw = half win)
- 46.75%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
24 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 4
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 5
|
| JP | 0 | -1 | Details for Current saved character ratings, row 6
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 7
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 8
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 9
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 10
|
| A.K.I. | 0 | -1 | Details for Current saved character ratings, row 11
|
| Rashid | 0 | -1 | Details for Current saved character ratings, row 12
|
| Blanka | 1,923 | 850,119 | Details for Current saved character ratings, row 13
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 14
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 15
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 16
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 17
|
| M. Bison | 0 | -1 | Details for Current saved character ratings, row 18
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 19
|
| Elena | 0 | -1 | Details for Current saved character ratings, row 20
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 21
|
| Alex | 0 | 18,905 | Details for Current saved character ratings, row 22
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 23
|
| Random | 0 | -1 | Details for Current saved character ratings, row 24
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

