Latest game
CHUN-LI_6
I Want to Fight {{message1}}! · M. Bison
Ranked MR
0 local · 0 imported · 0 on chart · 223 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ingrid
Benchmark refreshed Sep 14, 2026, 7:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | CHUN-LI_6 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 75.3% | 26.9% | +48.4% | |
| SA2 | 7.1% | 52.1% | -45.0% | |
| Drive Rush (cancel) | 0.0% | 25.1% | -25.1% | |
| Drive Arts | 47.9% | 27.3% | +20.6% | |
| Drive Impact gauge | 8.3% | 2.0% | +6.3% | |
| SA3 | 10.4% | 15.9% | -5.5% | |
| Drive Guard | 6.9% | 12.3% | -5.4% | |
| Corner pressure | 6.50 | 11.52 | -5.02 | |
| Drive Rush (parry) | 4.1% | 7.4% | -3.3% | |
| Throws | 4.50 | 2.26 | +2.24 | |
| CA | 7.1% | 5.1% | +2.1% | |
| Time cornered | 9.10 | 10.40 | -1.30 | |
| Drive Parry | 0.40 | 1.54 | -1.14 | |
| Got thrown | 3.00 | 2.18 | +0.82 | |
| Perfect Parry | 0.00 | 0.50 | -0.50 | |
| Got Punish Countered | 0.50 | 0.09 | +0.41 | |
| Drive Reversal | 0.00 | 0.31 | -0.31 | |
| Drive Impact | 0.50 | 0.24 | +0.26 | |
| Throw techs | 0.50 | 0.36 | +0.14 | |
| Stuns landed | 0.00 | 0.12 | -0.12 | |
| Throw parries | 0.20 | 0.29 | -0.09 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Got stunned | 0.00 | 0.07 | -0.07 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Ken | CClassic | 10W · 18L | 35.7% | 45.9% | 28 |
| Ryu | CClassic | 5W · 16L | 23.8% | 45.6% | 21 |
| Cammy | CClassic | 4W · 15L | 21.1% | 49.4% | 19 |
| Terry | CClassic | 6W · 13L | 31.6% | 47.5% | 19 |
| Alex | CClassic | 3W · 8L | 27.3% | 54.7% | 11 |
| Ed | CClassic | 2W · 8L | 20.0% | 47.1% | 10 |
| Mai | CClassic | 2W · 8L | 20.0% | 55.7% | 10 |
| Akuma | CClassic | 2W · 7L | 22.2% | 48.1% | 9 |
| Dee Jay | CClassic | 4W · 5L | 44.4% | 52.6% | 9 |
| Yasmine | CClassic | 1W · 7L | 12.5% | — | 8 |
| A.K.I. | CClassic | 1W · 6L | 14.3% | 48.8% | 7 |
| Luke | CClassic | 1W · 5L | 16.7% | 57.0% | 6 |
| Zangief | CClassic | 1W · 5L | 16.7% | 42.8% | 6 |
| Dee Jay | MModern | 2W · 3L | 40.0% | 52.6% | 5 |
| JP | CClassic | 1W · 4L | 20.0% | 49.1% | 5 |
| Ken | MModern | 3W · 2L | 60.0% | 45.9% | 5 |
| Jamie | CClassic | 1W · 4L | 20.0% | 60.6% | 5 |
| Sagat | CClassic | 4W · 0L | 100.0% | 40.7% | 4 |
| Juri | CClassic | 0W · 4L | 0.0% | 52.2% | 4 |
| Ryu | MModern | 2W · 2L | 50.0% | 45.6% | 4 |
| Marisa | CClassic | 1W · 3L | 25.0% | 35.4% | 4 |
| Manon | CClassic | 1W · 2L | 33.3% | 49.5% | 3 |
| Manon | MModern | 1W · 2L | 33.3% | 49.5% | 3 |
| M. Bison | MModern | 0W · 3L | 0.0% | 41.4% | 3 |
| Zangief | MModern | 1W · 1L | 50.0% | 42.8% | 2 |
| Alex | MModern | 0W · 2L | 0.0% | 54.7% | 2 |
| E. Honda | MModern | 0W · 2L | 0.0% | 47.1% | 2 |
| Chun-Li | MModern | 0W · 2L | 0.0% | 54.4% | 2 |
| Dhalsim | CClassic | 2W · 0L | 100.0% | 51.4% | 2 |
| Chun-Li | CClassic | 0W · 2L | 0.0% | 54.4% | 2 |
| Dhalsim | MModern | 0W · 1L | 0.0% | 51.4% | 1 |
| Mai | MModern | 0W · 1L | 0.0% | 55.7% | 1 |
| M. Bison | CClassic | 0W · 1L | 0.0% | 41.4% | 1 |
Public data
Public statistics and datasets
Results from 223 of 223 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 61games
- Losses
- 162games
- Draws
- 0games
- Games
- 223games
- Win rate (draw = half win)
- 27.35%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
21 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 3
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 4
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 5
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 6
|
| JP | 0 | -1 | Details for Current saved character ratings, row 7
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 8
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 9
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 10
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 11
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 12
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 13
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 14
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 15
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 16
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 17
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 18
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 19
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 20
|
| Ingrid | 0 | 13,107 | Details for Current saved character ratings, row 21
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


