Latest game
RYBrionac

Ranked MR
0 local · 0 imported · 0 on chart · 48 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Brionac | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 58.4% | 34.2% | +24.2% | |
| SA3 | 13.9% | 37.6% | -23.7% | |
| Drive Guard | 3.5% | 11.3% | -7.8% | |
| Drive Rush (cancel) | 45.9% | 38.7% | +7.2% | |
| Corner pressure | 5.90 | 11.48 | -5.58 | |
| CA | 4.0% | 8.9% | -5.0% | |
| SA2 | 23.8% | 19.3% | +4.5% | |
| Time cornered | 4.30 | 8.74 | -4.44 | |
| Drive Arts | 22.4% | 18.8% | +3.6% | |
| Drive Rush (parry) | 2.3% | 5.8% | -3.5% | |
| Drive Impact gauge | 3.3% | 1.1% | +2.3% | |
| Drive Parry | 0.30 | 1.71 | -1.41 | |
| Throws | 3.60 | 2.29 | +1.31 | |
| Perfect Parry | 0.10 | 0.75 | -0.65 | |
| Got thrown | 1.50 | 2.07 | -0.57 | |
| Got Punish Countered | 0.30 | 0.07 | +0.23 | |
| Drive Impact | 0.30 | 0.16 | +0.14 | |
| Punish Counters landed | 0.20 | 0.07 | +0.13 | |
| Throw techs | 0.40 | 0.45 | -0.05 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Got stunned | 0.10 | 0.06 | +0.04 | |
| Throw parries | 0.20 | 0.22 | -0.02 | |
| Drive Reversal | 0.10 | 0.11 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 4W · 5L | 44.4% | 50.9% | 9 | |
| CClassic | 7W · 0L | 100.0% | 56.1% | 7 | |
| CClassic | 3W · 2L | 60.0% | 48.1% | 5 | |
| CClassic | 5W · 0L | 100.0% | — | 5 | |
| CClassic | 2W · 2L | 50.0% | 52.6% | 4 | |
? Random | CClassic | 3W · 1L | 75.0% | — | 4 |
| CClassic | 1W · 2L | 33.3% | 54.4% | 3 | |
| CClassic | 2W · 1L | 66.7% | — | 3 | |
| CClassic | 1W · 2L | 33.3% | 43.8% | 3 | |
| CClassic | 0W · 2L | 0.0% | 48.6% | 2 | |
| CClassic | 1W · 0L | 100.0% | 52.9% | 1 | |
| CClassic | 0W · 1L | 0.0% | 53.2% | 1 | |
| MModern | 1W · 0L | 100.0% | 52.6% | 1 |
Public data
Public statistics and datasets
Results from 48 of 48 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 30games
- Losses
- 18games
- Draws
- 0games
- Games
- 48games
- Win rate (draw = half win)
- 62.5%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 23,043 | Details for Current saved character ratings, row 1
|
| JP | 0 | -1 | Details for Current saved character ratings, row 2
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 3
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 4
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 5
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 7
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 8
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

