Latest game
M.Boom

Ranked MR
4 local · 0 imported · 4 on chart · 66 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Boom | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 7.5% | 30.0% | -22.5% | |
| SA2 | 7.0% | 21.0% | -14.0% | |
| Drive Impact gauge | 12.5% | 1.5% | +11.0% | |
| Drive Arts | 8.4% | 18.7% | -10.3% | |
| CA | 19.0% | 10.2% | +8.8% | |
| Corner pressure | 4.90 | 11.91 | -7.01 | |
| SA3 | 42.0% | 35.2% | +6.8% | |
| Drive Guard | 19.1% | 13.4% | +5.7% | |
| Drive Rush (parry) | 9.5% | 7.2% | +2.3% | |
| SA1 | 32.0% | 33.7% | -1.7% | |
| Time cornered | 8.70 | 9.85 | -1.15 | |
| Throws | 1.50 | 2.42 | -0.92 | |
| Drive Impact | 1.00 | 0.19 | +0.81 | |
| Drive Parry | 2.50 | 1.75 | +0.75 | |
| Got thrown | 1.90 | 2.59 | -0.69 | |
| Punish Counters landed | 0.70 | 0.11 | +0.59 | |
| Perfect Parry | 0.30 | 0.74 | -0.44 | |
| Got Punish Countered | 0.50 | 0.09 | +0.41 | |
| Throw techs | 0.20 | 0.57 | -0.37 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Throw parries | 0.20 | 0.26 | -0.06 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Drive Reversal | 0.30 | 0.33 | -0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 8W · 6L | 57.1% | 48.8% | 14 | |
| CClassic | 6W · 1L | 85.7% | 58.8% | 7 | |
| MModern | 3W · 3L | 50.0% | 36.7% | 6 | |
| CClassic | 3W · 3L | 50.0% | — | 6 | |
| CClassic | 0W · 4L | 0.0% | 54.9% | 4 | |
| CClassic | 1W · 3L | 25.0% | 41.8% | 4 | |
| CClassic | 1W · 2L | 33.3% | 59.0% | 3 | |
| MModern | 1W · 2L | 33.3% | 54.2% | 3 | |
| CClassic | 1W · 2L | 33.3% | 47.6% | 3 | |
| CClassic | 1W · 2L | 33.3% | 51.2% | 3 | |
| CClassic | 0W · 3L | 0.0% | 40.0% | 3 | |
| CClassic | 2W · 0L | 100.0% | 40.9% | 2 | |
| CClassic | 0W · 2L | 0.0% | 57.1% | 2 | |
| MModern | 2W · 0L | 100.0% | 59.0% | 2 | |
| MModern | 0W · 1L | 0.0% | — | 1 | |
| CClassic | 0W · 1L | 0.0% | 83.3% | 1 | |
| CClassic | 0W · 1L | 0.0% | 45.0% | 1 | |
| MModern | 0W · 1L | 0.0% | 52.1% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-04T09:14:44.526Z. Sample: 66 of 66 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 29 | 37 | 0 | 66 | 43.93939393939394 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 2 | Luke | 0 | -1 |
| 4 | Chun-Li | 0 | -1 |
| 5 | Manon | 0 | -1 |
| 7 | JP | 0 | -1 |
| 9 | Cammy | 0 | -1 |
| 10 | Ken | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 12 | Lily | 0 | -1 |
| 15 | Blanka | 0 | -1 |
| 16 | Juri | 0 | -1 |
| 17 | Marisa | 0 | -1 |
| 18 | Guile | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 26 | M. Bison | 1506 | 110580 |
| 28 | Mai | 0 | -1 |
| 30 | C. Viper | 0 | 23890 |
| 254 | Random | 0 | -1 |

