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Winrate
—
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR
—
Ranked MR
0 local · 0 imported · 0 on chart · 0 battles stored
Not enough ranked MR points in this range yet.
No stored matches yet.
Playstyle reference
Habits vs top 30 Luke
Benchmark refreshed Sep 14, 2026, 4:27 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | Backspace | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 6.1% | 37.0% | -30.9% | |
| SA3 | 12.5% | 33.7% | -21.2% | |
| SA1 | 50.0% | 30.0% | +20.0% | |
| Drive Guard | 0.0% | 13.7% | -13.7% | |
| SA2 | 37.5% | 26.9% | +10.6% | |
| Corner pressure | 3.50 | 13.81 | -10.31 | |
| CA | 0.0% | 9.4% | -9.4% | |
| Drive Rush (parry) | 0.0% | 7.7% | -7.7% | |
| Drive Impact gauge | 5.1% | 1.4% | +3.7% | |
| Time cornered | 5.80 | 8.85 | -3.05 | |
| Drive Arts | 18.3% | 16.3% | +2.0% | |
| Drive Parry | 0.00 | 1.87 | -1.87 | |
| Throws | 1.20 | 2.35 | -1.15 | |
| Perfect Parry | 0.00 | 0.77 | -0.77 | |
| Got Punish Countered | 0.80 | 0.09 | +0.71 | |
| Throw techs | 0.00 | 0.46 | -0.46 | |
| Drive Reversal | 0.00 | 0.22 | -0.22 | |
| Punish Counters landed | 0.20 | 0.10 | +0.10 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Got stunned | 0.00 | 0.07 | -0.07 | |
| Got thrown | 2.10 | 2.11 | -0.01 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Drive Impact | 0.20 | 0.20 | +0.00 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| No local matchups. | |||||

