Latest game
BIGfightSTICK
None
Ranked MR
0 local · 0 imported · 0 on chart · 22 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Jamie
Benchmark refreshed Sep 17, 2026, 1:23 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | BIGfightSTICK | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.4% | 33.1% | -32.7% | |
| CA | 28.6% | 8.5% | +20.0% | |
| SA3 | 25.7% | 38.9% | -13.2% | |
| Corner pressure | 4.70 | 15.38 | -10.68 | |
| Drive Guard | 19.8% | 11.8% | +7.9% | |
| SA2 | 17.1% | 21.0% | -3.9% | |
| Drive Arts | 19.8% | 23.4% | -3.6% | |
| SA1 | 28.6% | 31.5% | -3.0% | |
| Throws | 1.00 | 2.41 | -1.41 | |
| Drive Rush (parry) | 7.7% | 6.3% | +1.4% | |
| Perfect Parry | 0.10 | 0.71 | -0.61 | |
| Got Punish Countered | 0.60 | 0.07 | +0.53 | |
| Drive Impact gauge | 1.7% | 1.4% | +0.3% | |
| Drive Reversal | 0.00 | 0.27 | -0.27 | |
| Throw parries | 0.00 | 0.20 | -0.20 | |
| Time cornered | 7.80 | 7.99 | -0.19 | |
| Drive Impact | 0.10 | 0.21 | -0.11 | |
| Got thrown | 2.10 | 2.00 | +0.10 | |
| Throw techs | 0.30 | 0.38 | -0.08 | |
| Stuns landed | 0.00 | 0.08 | -0.08 | |
| Got stunned | 0.00 | 0.07 | -0.07 | |
| Drive Parry | 1.90 | 1.85 | +0.05 | |
| Punish Counters landed | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Juri | CClassic | 5W · 3L | 62.5% | 44.9% | 8 |
| Akuma | MModern | 2W · 1L | 66.7% | 38.6% | 3 |
| Ed | MModern | 1W · 1L | 50.0% | 39.2% | 2 |
| Ken | CClassic | 0W · 2L | 0.0% | 37.2% | 2 |
| Luke | MModern | 0W · 2L | 0.0% | 40.8% | 2 |
| Zangief | MModern | 2W · 0L | 100.0% | 26.3% | 2 |
| Ryu | CClassic | 0W · 2L | 0.0% | 39.4% | 2 |
| Cammy | MModern | 1W · 0L | 100.0% | 41.9% | 1 |
Public data
Public statistics and datasets
Results from 22 of 22 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 11games
- Losses
- 11games
- Draws
- 0games
- Games
- 22games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
3 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Jamie | 0 | 4,296 | Details for Current saved character ratings, row 3
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


