Latest game
Armor Grappler
None
Ranked MR
12 local · 0 imported · 12 on chart · 12 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | Armor Grappler | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 10.3% | 35.4% | -25.1% | |
| SA3 | 41.2% | 29.2% | +12.0% | |
| Drive Guard | 5.9% | 14.4% | -8.5% | |
| CA | 17.6% | 10.1% | +7.6% | |
| Drive Arts | 20.1% | 13.0% | +7.1% | |
| SA1 | 30.9% | 25.3% | +5.6% | |
| Drive Rush (parry) | 3.4% | 7.9% | -4.5% | |
| Throws | 1.40 | 2.71 | -1.31 | |
| Drive Rush (cancel) | 33.0% | 34.2% | -1.2% | |
| Drive Parry | 0.90 | 2.03 | -1.13 | |
| Corner pressure | 7.50 | 6.47 | +1.03 | |
| Got thrown | 3.10 | 2.43 | +0.67 | |
| Perfect Parry | 0.20 | 0.75 | -0.55 | |
| Drive Reversal | 0.10 | 0.50 | -0.40 | |
| Drive Impact gauge | 1.7% | 2.1% | -0.3% | |
| Throw parries | 0.00 | 0.24 | -0.24 | |
| Time cornered | 10.80 | 10.73 | +0.07 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Drive Impact | 0.20 | 0.25 | -0.05 | |
| Got Punish Countered | 0.10 | 0.14 | -0.04 | |
| Got stunned | 0.10 | 0.08 | +0.02 | |
| Punish Counters landed | 0.20 | 0.18 | +0.02 | |
| Throw techs | 0.60 | 0.61 | -0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| Mai | CClassic | 2W · 1L | 66.7% | 63.9% | 3 |
| Luke | CClassic | 2W · 1L | 66.7% | 65.2% | 3 |
| Ken | CClassic | 1W · 2L | 33.3% | 54.7% | 3 |
| Jamie | CClassic | 1W · 2L | 33.3% | 59.3% | 3 |
Public data
Public statistics and datasets
Results from 12 of 12 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 6games
- Losses
- 6games
- Draws
- 0games
- Games
- 12games
- Win rate (draw = half win)
- 50%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
11 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 20,415 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Zangief | 1,478 | 191,023 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Dee Jay | 0 | -1 | Details for Current saved character ratings, row 5
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | 23,619 | Details for Current saved character ratings, row 7
|
| Sagat | 1,375 | 120,427 | Details for Current saved character ratings, row 8
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 9
|
| Alex | 0 | 22,440 | Details for Current saved character ratings, row 10
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 11
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





